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  • Mobile Butcher (for "Realistic Livestock" mod)
    1 958
    This is a dedicated compatibility edition for FS25_RealisticLivestockRM. ⚠️ REALISTIC LIVESTOCK RM REQUIRED Only install and use this version if you are running Realistic Livestock RM. You must enable: • FS25_RealisticLivestockRM • FS25_MobileButcher_Realistic_Livestock_Addon WHAT IT DOES Press Left Shift + B while on foot, choose an animal pen, and select the individual animals you want to send to the Mobile Butcher. The animal list displays each animal’s: • Realistic Livestock identity • Sex • Age • Actual live weight • Health • Meat-quality genetics • Estimated processing result The animal screen uses high-contrast Farming Simulator colors, two-line animal details, and a visible white checkmark beside selected animals. Pressing Escape or Back returns you to the husbandry picker, allowing another pen to be opened without leaving Mobile Butcher. The selected animals are removed when the order is confirmed. A butcher truck visits the farm’s Meat Pickup, and the packaged meat is released there after the configured processing time. If the truck cannot follow the map’s road network, it will appear directly at the Meat Pickup so the order can still be completed. REQUIRED SETUP • Enable FS25_RealisticLivestockRM. • Enable FS25_MobileButcher_Realistic_Livestock_Addon. • Build one Meat Pickup from the Construction menu before placing an order. Multiplayer is disabled because it has not been tested. It can be activated in the modDesc if you wish to test it. If you do, please report any issues you encounter. PRODUCTS • Cattle — Beef • Water buffalo — Buffalo • Pigs — Pork • Chickens — Chicken • Goats — Chevon • Sheep — Mutton ⚠️ HORSES ARE NOT SUPPORTED Horses are deliberately unsupported. This is a personal choice, and they will not be added at this time. If you wish to create your own boxes and add them to the mod, that is your choice. Thank you for understanding. YIELD AND ELIGIBILITY Packaged meat is calculated separately for every selected Realistic Livestock animal using the following formula: Live weight × dressing percentage × retail yield percentage × quality factor The quality factor uses the animal’s Realistic Livestock meat-quality genetics. It is restricted by the minimum and maximum values configured in butcherConfig.xml. The preview uses the current game economy multiplier when estimating the product’s sale value. The expected processing net is guaranteed separately for every animal using its delivered replacement cost. Delivered replacement cost is calculated using the animal’s current Realistic Livestock dealer purchase price plus the Realistic Livestock delivery fee. Meat kilograms are not artificially inflated to reach the target value. DEFAULT BUTCHER FEES • Cattle or buffalo — $200 per animal • Pigs, sheep, or goats — $50 per animal • Chickens — $6 per animal DEFAULT MINIMUM AGES • Cattle and buffalo — 12 months • Pigs, sheep, and goats — 6 months • Chickens — 3 months Animals below 50% health are refused. Animals that Realistic Livestock marks as dead, protected from sale, or actively diseased are also refused. TRANSACTION SAFETY Every selection is checked again when the player confirms the order. Realistic Livestock animals are resolved using their stable farm ID, unique ID, and birthday-country identity. The shared legacy 0-0 ID is never used. Duplicate selections are rejected. The promised product and its product-type pallet sale bonus are reserved at the Meat Pickup before the selected animals are removed. That reservation is written to the savegame. If the game is saved and reloaded during an active butcher visit, both the reserved product and its sale bonus are recovered and placed into the normal pallet queue. CONFIGURATION The butcherConfig.xml file controls: • Butcher fees • Maximum animals per subtype for each visit • Minimum age and health requirements • Whether active diseases block processing • Dressing percentage • Retail yield percentage • How strongly meat-quality genetics affects yield • Minimum and maximum quality-factor safety limits • Live-sale bonus percentage • Delivered-replacement bonus percentage • Truck selection • Processing time • Drive-in behavior • Parking distance COMPATIBILITY BOUNDARY Realistic Livestock RM is a required and unchanged dependency. No files within Realistic Livestock RM are modified or overwritten. Mobile Butcher uses Realistic Livestock’s public individual-animal fields, stable identity helper, animal lookup path, and pending-removal/update workflow without inheriting its legacy animal screen. ⚠️ Do not use this edition without FS25_RealisticLivestockRM enabled. DISCLAIMER All mods are offered completely free of charge. Any money given is purely a voluntary donation and is never required. When you click the download button, you will see a small link above the payment amount box that says: “No thanks, just take me to the downloads.” If you prefer not to donate, simply click that link and you will still receive the mod for free. Thank you!
  • Mobile Butcher
    1 589
    Sell your livestock as meat instead of hauling them to the dealer. ⚠️ CURRENTLY DOES NOT WORK WITH REALISTIC LIVESTOCK If you run Realistic Livestock, do not install this yet. I'm actively working on a fix and hope to have compatibility available before long. Fully compatible with both the Animal Package – Vanilla Edition and Animal Package – AgroZone Edition. What it does The animal dealer pays you for a cow. The Mobile Butcher pays you for what's on the cow. Call the butcher out to any pen on your farm, pick your animals, and a butcher's truck turns up and does the work on site. What you get back is boxed meat on pallets, sitting on your own farm, ready to sell wherever you like — the Farmers Market, a restaurant, the kiosk, anywhere that buys food products. It's a better return than the dealer for most animals, and it gives your livestock somewhere to go besides a trailer. Six products, one per animal Animal Product Cattle Beef Water buffalo Buffalo Pigs Pork Chickens Chicken Goats Goat Sheep Mutton No production chains, no intermediate steps, no half-finished goods cluttering your yard. One animal in, one product out. Water buffalo pays a premium over beef — leaner, rarer, and less meat per animal. Horses are not butcherable. Their pens don't even appear in the menu. Build a Meat Pickup first Before you can place an order, you need somewhere for the meat to go. Open Construction → Production → Factories and place a Meat Pickup. It's cheap, it's one per farm, and it's where every pallet the butcher produces will be delivered. Put it somewhere with decent access. That matters more than you'd think — see below. Placing an order Hit Left Shift + B anywhere on foot, or use the console command mbButcher. Pick a pen, pick your animals, pick how many. Before you confirm you'll see exactly what you're getting: how many kilograms of meat what it's worth the butcher's fee what you'll actually clear a warning if the animal dealer would pay you more The animals leave your pen and the fee comes out of your account the moment you confirm — the butcher's already on his way, so you can't sell the same animals twice while he's driving. Rules the butcher works to Minimum age. Cattle and buffalo 12 months, pigs, sheep and goats 6 months, chickens 3 months. Under-age animals still show in the list, greyed out, with the age they need to reach. No slaughtering day-old lambs for a quick profit. Minimum health. Below 50% health the butcher won't take the animal. At or above 50%, health makes no difference to what you're paid — a healthy animal is a healthy animal. Difficulty. Prices are balanced so meat pays the same on Easy, Normal and Hard. No exploiting the difficulty bonus. The truck, and what happens when the farm's in the way This is the part I'm most pleased with, and the part that took the longest. When you place an order, a box truck spawns out on the road network and drives to your Meat Pickup under AI control. He parks a short distance short of it, does the work, and then drives away again. It's a nice bit of theatre and it makes the whole thing feel like a service you called rather than a menu you clicked. But farms are farms. Some are down a track the AI doesn't know about. Some yards are too tight for a truck to turn round in. Some maps just have patchy AI networks. Across four maps and eight farms in testing, the truck struggled to get in or out of most of them. So the driving is best effort, and it never blocks your order: He tries to drive in. If the route won't validate, or he gets wedged, or he simply isn't making progress, he stops trying and appears parked at the pickup instead. Same on the way out. If he can't drive off, he just leaves. Either way the work gets done, the meat gets delivered, and you're never left waiting on a truck stuck against a fence. On a farm with good road access you'll see the whole trip. On a tight yard you'll see him turn up and get on with it. Both are fine and neither costs you anything. Where he parks is chosen at run time — he stands off from the pickup rather than parking on top of it, so he isn't sitting on your pallets and has room to pull away. The Meat Pickup itself Marked on the ground so you can find it, and it'll take a stack of pallets across two rows before it fills up. Walk up to it and you'll see what's waiting. If it ever backs up because the pallets aren't being cleared, it tells you rather than silently dropping your meat — and it releases everything the moment you move a pallet out of the way, like a silo would. Anything queued survives a save and quit. Configurable butcherConfig.xml sits in the mod folder and is plain, commented XML. You can change: the value multiplier, globally or per animal the butcher's fee per animal how many animals per visit minimum ages the minimum health threshold how long the work takes, and whether he drives in at all If you'd rather he just appeared and got on with it, turn the driving off and he will. Notes Multiplayer — untested. Everything here was built and tested in single player. I haven't been able to test it in multiplayer at all, so I genuinely don't know how it behaves there. If you play MP and you're willing to give it a go, I'd appreciate it — send me anything that breaks and I'll get it sorted. Realistic Livestock — not compatible yet. See the warning at the top. A fix is in progress. Fully compatible with both the Animal Package – Vanilla Edition and Animal Package – AgroZone Edition. No other mods required. Bug reports welcome. Tell me the map, the farm, and what you were butchering.
  • S-5000 "Boreas-M" (Strategic Mobile Coastal and Missile Defense System)
    1 265
    Proposed System Name S-5000 "Boreas-M" (Strategic Mobile Coastal and Missile Defense System) Military Description The S-5000 "Boreas-M" is a high-mobility strategic defense system mounted on a militarized heavy commercial tractor-trailer chassis with multiple axles and an extended flatbed semi-trailer. It is engineered for rapid-deployment territorial defense, coastal control, and critical infrastructure protection. Key Specifications Transport Configuration: Utilizes a military prime mover with an armored cab and optimized traction for roads and paved tracks, coupled to a multi-axle low-bed semi-trailer capable of supporting heavy artillery or missile loads. Command and Control Module: Integrates a centralized tactical container on the platform housing encrypted communication electronics, fire-control consoles, and autonomous power generators for independent field operation. Launcher / Primary Effector System: The rear section features a high-capacity cylindrical vertical launcher/silo (or a specialized heavy artillery mount) designed for the rapid deployment of cruise missiles, long-range air defense, or tactical ballistic missiles. Strategic Mobility: By utilizing a heavy commercial/military truck platform, it provides high travel speeds across paved road networks, allowing it to blend discreetly among conventional logistical traffic before deploying into a combat stance. Summary and Tactical Utility Area Defense and Counter-Strike: Operates as a fast-response mobile missile complex capable of constantly shifting positions to evade satellite detection and enemy counter-battery fire. Logistical Flexibility: Its design based on a heavy commercial truck streamlines mechanical maintenance, spare parts replacement, and covert operation (low-profile military logistics) within complex theaters of operation.
  • KAMAZ military vehicle equipped as a mobile radar and communications station
    1 586
    A KAMAZ military vehicle equipped as a mobile radar and communications station is a tactical 6×6 truck platform modified to carry advanced systems for surveillance, electronic warfare, secure communications, and command‑and‑control operations. These vehicles provide mobile infrastructure for signal monitoring, data transmission, and battlefield coordination in environments where rapid deployment and autonomy are essential.
  • Liebherr Mobile Crane DONIZ
    6 382
    All credits go to RossN Mods, he is the creator of this great mod, I just added some stickers with his permission and uploaded it 😀 The Liebherr Mobile Crane Pack now comes with two powerful cranes: the LTM 1450 and the LTM 1050. Package content: LTM 1450 mobile crane Weight rack for LTM 1450 Base weight for LTM 1450 Weight 10T for LTM 1450 5T weight for LTM 1450 LTM 1050 mobile crane LTM 1450 Liebherr LTM1450 8.1 crane: the great quick-assembly crane! The LTM 1450-8.1 features a very long but powerful 85 meter (279 ft) 7-piece telescopic boom. The 8-axle crane has been designed for cost-effective mobility around the world and quick and easy installation on site. Our large self-erecting crane is capable of moving on public roads with an axle load of 12 tons, carrying its complete telescopic boom, all its stabilizers and the complete lifting winch. This allows it to be ready for use very quickly once it arrives on site. The crane can be used with several different accessories available on Modhub (using the bigbag fixer). Brand: Liebherr Price: $495,000 Gross power: 677 HP Max. speed: 85 kilometers per hour Category: Various Features: - Color options - Tilting cabin - Door opening - Hook Camera View - Animated controls and panels. - Hook tension belt. - Realistic weights option - Control groups Option 1: manual weights When you buy the crane in the store this option is only for the base crane. Weights can be purchased separately in the store and added to the lift manually. - Liebherr LTM 1450 weight rack | Category: Weights | Price: $15,000 - Base weight Liebherr LTM 1450 7T | Category: Weights| Price: $2,000 - Liebherr LTM 1450 5T Weight | Category: Weights | Price: $2,000 - Liebherr LTM 1450 10T Weight | Category: Weights | Price: $2,000 Option 2: Automatic weights Rear counterweights will be added automatically when the crane is deployed. The size and weight of the counterweight can be selected in the store when the machine is first purchased. Controls: Control group 1 Axle crane arm: rotate the upper component Axis 2 crane arm: raise/lower main arm 3 axis crane arm: lifting/lowering hook 4 axis crane arm: arm extension Axis Crane Tool - Cab Tilt Axle Crane Tool 2: Hook Rotation Axis3 Crane Tool: Cabin Door Sliding Control group 2 Axle crane arm: left support in/out Axis 2 crane arm: right support input/output 3 axis crane arm: left support up/down 4 axis crane arm: right support up/down Control group 3 Axle Crane Arm: Adjust Weight Position (Automatic Weights Only) PLEASE NOTE: We recommend folding the crane before exiting the game for best results. LTM 1050 Liebherr LTM 1050-3.1 mobile crane - an economical taxi crane with three axles. The LTM 1050-3.1 is an economical and versatile taxi crane concept. When traveling on public roads, it can carry most of its ballast or its folding double jib. This makes the 3-axle crane very mobile and ensures that it can be ready for use quickly. Brand: Liebherr Category: Various Price: $295,000 Power: 367 HP Max. speed: 85 kilometers per hour Capacity: 350 liters Features: - Color options - Tilting cabin - Hook Camera View - Animated controls and panels. - Hook tension belt. - Control groups
  • ATCO Mobile Office
    6 068
    KingMods Logo
    Published by KingMods
    A mobile office ready to be deployed on every construction site you get ! Complete with an office, and a fully furnished break room, it's the ideal environment for your workers to take a break during their shift Price : 15.795€
  • Mobile PTO
    7 093
    KingMods Logo
    Published by KingMods
    Power your stationary machines — no tractor needed! The Mobile PTO introduces a self-contained power unit designed to run stationary farming equipment such as balers, blowers, woodchippers, grain carts, and more. Simply place and activate the unit to supply PTO power anywhere on your farm. - Category: Miscellaneous - Price: $7,500 - Power: 250 hp - Max. speed: 3 mph Additional Features: - Configurable automatic forks (attach directly to loaders) - Configurable fuel consumption - External IC control for ignition and attached tool functions (PC Only)
  • Mobile Home
    3 606
    KingMods Logo
    Published by KingMods
    Mobile Home - Category: Farmhouses - Price: $1,000 - Daily Upkeep: 0$ - Opening doors. - Change clothes and sleep trigger. This model is ideal for starting farmers. Save money on an expensive farmhouse. :-D The model is static only and cannot be transported.
  • Mobile Home Trailer
    5 214
    A mobile home trailer that you can use as your home away from home Price: 10.000€
  • Mobile Home
    3 608
    Tired of staying in one place ? Buy this Mobile Home and be free ! Price : 10.000€
  • Liebherr Mobile Crane Pack
    18 377
    The Liebherr Mobile Crane Pack now comes with two powerful cranes, The LTM 1450 and the LTM 1050. Pack Contents: LTM 1450 Mobile Crane Weight Frame for LTM 1450 Base Weight for LTM 1450 10T Weight for LTM 1450 5T Weight for LTM 1450 LTM 1050 Mobile Crane LTM 1450 Liebherr LTM1450 8.1 Crane - The big fast-erecting crane! The LTM 1450-8.1 features a very long yet powerful 7-piece 85 metre (279 ft) telescopic boom. The 8-axle crane has been designed for worldwide cost-effective mobility and fast, easy setup on site. Our large fast-erecting crane is capable of travelling on public roads with a 12-tonne axle load carrying its complete telescopic boom, all its outriggers and the complete hoist winch. This enables it to be prepared for use very quickly once it reaches the site. The crane can be used with several different accessories available on Modhub (using the bigbag attacher). Brand: Liebherr Price: $495,000 Gross Power: 677 HP Max. speed: 85 kph Category: Miscellaneous Features: - Colour options - Tilting cab - Door Opening - Hook Camera view - Animated controls and dashboards - Tension belt on hook - Realistic weights option - Control groups Option 1: Manual Weights When you buy the crane in the store this option is for the base crane only. Weights can then be bought seperately in the store and added to the crane manually. - Liebherr LTM 1450 Weight Frame | Category: Weights | Price: $15,000 - Liebherr LTM 1450 7T Base Weight | Category: Weights| Price: $2,000 - Liebherr LTM 1450 5T Weight | Category: Weights| Price: $2,000 - Liebherr LTM 1450 10T Weight | Category: Weights | Price: $2,000 Option 2: Auto Weights Rear counterweights will be automatically added when unfolding the crane. The size and weight of the counterweight can be selected in the store when you first buy the machine. Controls: Control Group 1 Axis Crane Arm: Rotate Top Component Axis Crane Arm2: Lift/Lower Main Arm Axis Crane Arm3: Lift/Lower Hook Axis Crane Arm4: Boom Extend Axis Crane Tool: Cab Tilt Axis Crane Tool2: Hook Rotate Axis Crane Tool3: Cab Door Slide Control Group 2 Axis Crane Arm: Left Support In/Out Axis Crane Arm2: Right Support In/Out Axis Crane Arm3: Left Support Up/Down Axis Crane Arm4: Right Support Up/Down Control Group 3 Axis Crane Arm: Adjust Weight Position (auto weights only) PLEASE NOTE: We recommend you fold the crane before exiting the game for best results. LTM 1050 Liebherr LTM 1050-3.1 Mobile Crane - An economical taxi crane with three axles. The LTM 1050-3.1 is an all-round economical taxi crane concept. When driven on public roads, it can carry the majority of its ballast or its double folding jib. That makes the 3-axle crane very mobile and ensures it can be readied for use quickly. Brand: Liebherr Category: Miscellaneous Price: $295,000 Power: 367 hp Max. speed: 85 kph Capacity: 350 L Features: - Colour options - Tilting cab - Hook Camera view - Animated controls and dashboards - Tension belt on hook - Control groups Control Group 1 Axis Crane Arm: Rotate Top Component Axis Crane Arm2: Lift/Lower Main Arm Axis Crane Arm3: Lift/Lower Hook Axis Crane Arm4: Boom Extend Axis Crane Tool: Cab Tilt Axis Crane Tool2: Hook Rotate Control Group 2 Axis Crane Arm: Front Left Support In/Out Axis Crane Arm2: Front Right Support In/Out Axis Crane Arm3: Front Left Support Up/Down Axis Crane Arm4: Front Right Support Up/Down Control Group 3 Axis Crane Arm: Back Left Support In/Out Axis Crane Arm2: Back Right Support In/Out Axis Crane Arm3: Back Left Support Up/Down Axis Crane Arm4: Back Right Support Up/Down
  • Mobile Wood Storage
    8 167
    Mobile Wood Storage Shopkategorie: Forestry Misc The Wood Storage can be loaded and taken away. You need at least 2 pieces. Base is available in Colorchange or Concrete. Price from: 2500 $