Search results for Liangbin Chen-Compliance Auditor

23 results
  • R5 Modding Utilities (Giants Editor)
    3 103
    KingMods Logo
    Published by KingMods
    Script and Tool Collection This is the first open beta release of the modding utilities. Modding-Utils is a comprehensive software suite specifically designed for modding and mapping in FS. This application contains some integrated software tools and GE scripts to simplify modding and mapping. The heart of this version is the open beta of the RoadConstructor. This allows you to create roads based on splines. This version includes the following software tools and GE scripts: Launcher V 1.5.0: Lists available software tools Integrated script installer & updater Integrated Asset Manager: Allows you to manage prefabs in the map/mod project (currently only Raptor5's own assets) Integrated Updater & Logger RoadConstructor Open-Beta: Generates road segments based on a spline and user parameters GE-Scripts: R5Utils.lua (helper functions for other scripts) R5TerrainUtils (helper functions for other scripts) R5FoliageUtils (helper functions for other scripts) SplineToCoord (Creates an XML file for the RoadConstructor, allows terrain and foliage adjustments along the spline) DirtRoadCreator (Creates dirt roads along a spline, terrain layer & foliage painting)
  • Juotca X16 Rand Solved (GIANTS Editor)
    2 897
    This script will help map modders who have randering issues with FS25 x16 map in Giant editor 10. You just need to download the script and load it in your giant editor. Thank you.
  • John Deere 8R Chiptuned (audio overhaul with turbosound)
    4 232
    This a chipped version of the 8r -Complete audio overhaul -This version is with the turbosound without can be found here: https://www.kingmods.net/en/fs25/mods/59876/john-deere-8r-chiptuned Dutchsoudmodding
  • GIANTS Editor 10
    39 715
    GIANTS Editor 10 has just been released, bringing new possibilities for modders and map creators using the GIANTS Engine in Farming Simulator! Packed with updated tools and features, this latest version ensures even greater precision and efficiency for your creative projects. Whether you're fine-tuning mods or designing immersive maps, GIANTS Editor 10 is your gateway to the next level of customization.
  • Color Grading Editor
    5 879
    KingMods Logo
    Published by KingMods
    With this modification, you can adjust the color of the lighting without modifying the map files. Using sliders you can adjust individual color parameters. You can also save your own color presets and switch between them freely.
  • AutoDrive Course Editor
    13 395
    KingMods Logo
    Published by KingMods
    This software allows you to create your own Autodrive races on your maps. Instructions for use: https://github.com/KillBait/AutoDrive_Course_Editor/
  • Pack of i3D to place under Giants Editor
    11 636
    Hi all ! For this twelfth mod, I offer you this pack of 6 I3D files to place under Giants Editor that I commonly use for my mods: In this pack of I3D files, you will find various objects like: - A miniature US city that I reproduced - Human DNA - A PS4 Slim & many other things to discover... NB: for some i3D, it will be necessary to create "transform groups", to do so, proceed as follows: Create/transform group/section with CTRL+X each file (blue cube)/then press CTRL+V to validate /!\ THE PACK WILL NEED TO BE DEZZIPED IN ORDER TO ACCESS THE I3D FILES /!\ You will find a procedure for setting up under Giants Editor (available in FR/EN/GER) TO GET THE LATEST VERSION OF GIANTS EDITOR -> https://gdn.giants-software.com/downloads.php (for FS19 = v8.2.2 / for FS22 = v9.0.2) If you encounter difficulties despite my indications & with the procedure, do not hesitate to send me a message on my various networks available in bio Kingmods or on discord -> BASTI1_VHE#4222 ⛔ Any conversion or re-upload is prohibited. 🔹 My Discord server is now open to everyone! The link is available on my Kingmods profile, do not hesitate to join it to have exclusive mods 🔹 In the meantime enjoy ;-) and good game to all BASTI1_VHE
  • PACK OF I3D "MOBILIER" - GIANTS EDITOR
    4 989
    Hi all ! For this fifth mod, I offer you this pack of 7 I3D files to place under Giants Editor that I commonly use for my mods: In this pack of I3D files you will find interior furniture like: - Offices (workstation) - Designer chairs - Different tables - A wooden shelf & many other things to discover... NB: for some i3D, it will be necessary to create "transform groups", to do so, proceed as follows: Create/transform group/section with CTRL+X each file (blue cube)/then press CTRL+V to validate /!\ THE PACK WILL NEED TO BE DEZZIPED IN ORDER TO ACCESS THE I3D FILES /!\ You will find a procedure for setting up under Giants Editor (available in FR/EN/GER) TO GET THE LATEST VERSION OF GIANTS EDITOR -> https://gdn.giants-software.com/downloads.php (for FS19 = v8.2.2 / for FS22 = v9.0.2) If you encounter difficulties despite my indications & with the procedure, do not hesitate to send me a message on my various networks available in bio Kingmods or on discord -> BASTI1_VHE#4222 In the meantime enjoy ;-) and good game to all BASTI1_VHE
  • Audio FRENCH level crossing
    8 765
    Hello everyone ! Here is a nice little mod that allows you to replace the audio of the US level crossings in FR An "installation" file is in the folder to guide you to install it A ESPECIALLY NOT TO INSTALL IN THE MODS FOLDER, SA WILL NOT WORK /! \ Preview: https://youtu.be/94s89M-c560 A V2 will arrive soon. Enjoy! Copyright © 2021 | Dr. Patoche | All rights reserved
  • GIANTS Editor v7.1.0 64bit
    56 628
    KingMods Logo
    Published by KingMods
    7.1.0 (14.03.2017) – Added prefabs dialog – Fixed spline rendering – Fixed spline selection – Fixed freeze transformation – Fixed animation window, it showed the wrong animation time
  • Models measure GIANTS Editor
    561
    KingMods Logo
    Published by KingMods
    Miarka długości modeli do GIANTS Editor, wersje 5,6 i 7. Przeznaczona do mierzenia długości maszyn i elementów na mapach. Długość całkowita: 10 metrów. Szacowana niepewność pomiaru w granicach: ± 20cm Model: Cynek96 Tekstury: Cynek96 Zachowaj oryginalny link!
  • Anti-torsion rail triangle
    11 294
    KingMods Logo
    Published by KingMods
    I provide you with the anti-twist rail triangle. Do you also know the problem that a tractor does not have a movable drawbar? Here's the solution, you can simply attach it to the three point hitch then use the mouse to adjust the height so the trailer is already hooked onto it, or as shown in the photo. I'm also aware that it's not as 100% realistic as I use it, but as I always say, it's still a game. Warning: Sometimes there is a bug where the PTO doesn't want to connect, just unplug everything and reconnect and then it should work again. Many thanks to Rick Black Labele from TWD for showing me how to build something like this in Blender. Now have fun with the terrain rail triangle.