Search results for [Bjmining]🔥litecoin price prediction

440 results
  • Improved Production Distribution
    387
    KingMods Logo
    Published by KingMods
    Improved Production Distribution Stops distribution to inactive productions.
    New
  • Judith Plains, Montana 4x Multifruit And Productions Edit
    2 439
    JUDITH PLAINS, MONTANA 4X MULTIFRUIT AND PRODUCTIONS EDIT. Here is a multifruit edit of DJModding's Judith Plains. This mod is free, hosted on a free service, because is an edit of an amazing map. The future mods, will have a donation button. Multifruit CROPS ADDED: - grains - linseed, rye, spelt, triticale, buckwheat, millet, mustard, poppy; - pulses - american soybean, pinto beans, dried peas, chickpeas, lentils; - grasses - alfalfa, white and red clover, silphium trifoliatum, miscanthus; - roots - onions, peanuts; - orchard - white grapes; - other - lavender, hemp, tobacco. - cover crops: a mix of plants (covercropmix) and mustard if planted in autumn instead of spring. Linseed can be harvested with the combine with grain header for seeds. Flax and hemp is harvested with the swather for fiber only. Fibers can be baled with a round baler only (will add squarebalers later). Fibers can be used to make material and rope in the spinnery. Rye, Triticale, Spelt, Buckwheat, Beans, normal Soybeans, chickpeas, lentils and dried peas can be swathed for 25% yield increase. Alfalfa and clover can be swathed also, but no bonus, just another way to mow them. Can be dried in specific hays, can be fermented in specific silage. Alfalfa and /clover silage works as TMR. All pulses have their special straw - pulse straw, that can be used in TMR recipe or fermented in a bunker for compost (except american soybean). Silphie is cut with a forage harvester that gives chaff. It regrows like grass. Tobaccocan be harvested with a spinach harvester (that does both). Will make a tobacco factory later. Lavender can be harvested with forage harvester or cotton harvester. With the forage harvester the yield is 20% lower, but cheaper to harvest. Reccomend this header for it. Lavender, onion and peanuts is planted with a vegetable planter (like carrots, parsnips etc.) in ridges. Onion and peanuts can be harvested with the provided harvesters. Also reccomend this mod, to use one harvester for all roots. Corn gives straw: corn stalks that can be baled (and used in tmr, or fermented into compost). Miscanthus regrows after planting. Is harvested with a forage harvester for miscanthus chaff. Can be fed to sheep and horses, add to tmr instead of straw, add in chaff/alfalfa/clover bunker to make more silage (after adding first chaff/alfalfa or clover) or in a empty bunker (if nothing in the bunker first, will be seeen as organic waste) to ferment into compost, or used in Paper Factory in a alternative paper recipe or in the Grain Crusher, to make mineral feed. The sugarbeet cutters will cut also beetroot, carrots, parsnips and potatoes, in new fillTypes used as moisture in Animal food. White grapes use a specialized harvester. Both grapes are registered as bulk and can be transported with any trailer. Edited the wine factory (now it makes wine from both types of grapes; juice and raisins are made in the juice factory). All crops are added for Precision Farming, seed rates, lime and nitrogen values, tramlines, etc. Subsidies added for cover crop mix (my new oilseed radish - like crop). Also compost and anhydrous are new fertilizer types, but to work with Precision Farming you will need this additional mod, otherwise it won't register anything. Edited/New Productions Added productions for/with the new crops used in the recipes. Will add more in a future update. Added new oil types in the oil mill: linseed oil, poppy oil, mustard oil, corn oil... Bi-product: organic waste. Added new flours in the grain mill: rye flour, buckwheat flour, gram flour (from pulses), sorghum flour, etc. Bi-product: bran, that can be fed to animals. Added new orchards that produce: apple, apricot, peach, plum, pear, quince, cherry... Bi-product: organic waste. Added advanced greenhouses, with 4 recipes for each plant, and new vegetables: cucumber, eggplant, bell pepper, pumpkin, melon, watermelon, etc. Bi-product: organic waste. Added a juice factory to make use of the new orchards products. Will add more products and productions. in a future update. Added a slaughter house to process your animals into beef, pork, poultry meat and lamb. (Doesn't work with Realistic Livestock mod). Grain Crusher to make cracked corn from dried maize to fed chickens. It also makes mineral feed from miscanthus, pulses and oil seeds. More productions to come in a future update. Animal Feeding Animal food was modified, adding a new category: moisture that consists of shreded sugarbeets, carrots, potatoes, parsnips, beetroots (sugarbeet cut like filltypes) or molasses (bi-product from sugar factory). Moisture category can be filled with fresh alfalfa and clover only for horses, chickens and sheep. This root cuts are added for pigs too at root crops category, but can use the roots like they are too. Pigs can be fed with a pigfood recipe made in a specialized mixer. Also pumpkins work like pigfood if the husbandry accept pallets (it should). Millet and Sorghum added as base food for horses. Fermented clover and alfalfa gives 100% feed for cows like TMR. Clover and alfalfa can be fermented in bunker or in bales. Added the recipes into the fermenting silos on the map. Pulses straw and organic waste (a bi-product of greenhouses and oil mill) and all windrows can ferment into compost in bunkers (or in bales made with the gigantic goweil baler). Other Flax and hemp fibers can be baled only with a round baler for now, or collected loose. Added possibility to make round bales of lavender, manure and miscanthus with the big stationary baler Goweil. Many additions that I forgot to mention, discover yourself.
    New
  • Container Production
    1 944
    KingMods Logo
    Published by KingMods
    Production line for manufacturing containers with a 20,000 L capacity. Containers are sold at a 2 % discount off the base product price. All base‐game pallets are fully supported. They can be lifted with big‐bag attachments but are heavy, so sufficient lifting power is required. Price: $250,000 Input materials: Pallets Output products: Medium Container Production recipe: Medium Container: 1 Unit produces 1 Container (500 cycles/hour | 10$ / hour)
    New
  • Cow Barn Dairy Production
    1 915
    KingMods Logo
    Published by KingMods
    Cow barn with dairy production Category: Animal Pens Price: $125.000 Daily upkeep: $150 Animals:250 Cows A cow barn with an internal dairy production and manure storage. The storage for the husbandry is separate from the production, so the ingredients will need to be transported a very short distance to use in the production. Manure is generated automatically if straw is added. It is recommended to use the pallet blockers when making recipes with ingredients that have storage, as the pallets will keep spawning unless you block them. Solar panel options with monthly revenue.
  • Lime Fertilizer Salt Herbicide Seed Production
    2 898
    KingMods Logo
    Published by KingMods
    Lime Fertilizer Salt Herbicide Seed Production This building accepts silage, water, stone, wheat, barley, soybean, corn, and will produce lime, solid fertilizer, road salt, herbiced, and seed. When wheat, barley, soybean, or corn is tipped to this building it will be converted to raw seed. Raw seed and fertilizer will produce seed. This building will accept pallets however does not produce pallets. This building will accept silage bales however it will not produce a bale back. It will need to be loaded in to a trailer that accepts silage. All input or output product can be loaded to any tool that is compatible with such product. Production - Factories Price: $80,000 Daily Maintenance: $30/day Recipe: Lime Input - Stone Output - Lime 75000L per hour Solid Fertilizer Input - Silage Output - Fertilizer 75000L per hour Output - Digestate 750L per hour Road Salt Input - Stone Output Road Salt 75000L per hour Herbicide Input - Road Salt 1.5L Input - Water 6.0L Output - Herbicide 75000L per hour Seed Input - Fertilizer 5L Input - Raw seed 5000L (Automatically converted from tipping wheat, barley, soybean, corn) Output - Seeds 50000L per hour Capacities: All product 750000L
    Updated
  • Placeable Productions
    2 299
    Production package for your farm: 1. Fertilizer production 2. Production of lime 3. Production of mineral feed 4. Production of seeds 5. Sugar grinder 6. Production of chips More detailed information in the photo There are no errors / warnings, the log of the magazine is clean. Play pleasure !!!
  • Wood Chip Production
    2 137
    KingMods Logo
    Published by KingMods
    Instant production of wood chips and product discharge via pipe conveyor. The production includes a wood storage support. Activation Recipe: Wood → 100 = 100 Wood Chips Wood Chip Production Category: Placeable-Production Sites Daily Maintenance:€50/day Price:75000$ Wood Storage Support: Category: Other Daily Maintenance:0$/day Price:1500$
  • Pickle Production
    1 494
    With this production facility you can pickle vegetables and olive. Category: Production sites Price: $50,000 Daily maintenance: $50 Price of the pickles reaches up to 45% of the original input. - 1 Olive > 1 Pickled Olive - 1 Lettuce > 1 Pickled Lettuce - 1 Chili Peppers > 1 Pickled Chili Peppers - 1 Tomato > 1 Pickled Tomato 3D Building by VX mapping, thanks.
  • Honey Production
    1 170
    Honey Production Shop Category: Production Point Price: 18,000 $ Production Recipe Input: Water, Sugar, Corn Output: Honey* Bee honey has become an essential ingredient in the production of breakfast cereals. Unfortunately, bees are rather slow in producing this sweet gold in FS25. This production offers you a reliable supply of this natural sweetener made from 100% natural ingredients and without any bee involvment. *may differ in taste from bee honey.
  • Empty Pallets Production
    873
    KingMods Logo
    Published by KingMods
    Empty Pallets Production This carpenter can now also produce empty pallets. Category: Production Sites Price: $60,000 Daily upkeep: $0 Production Recipe: wood > furniture, woodchips boards > furniture, woodchips planks > furniture, woodchips woodchips > empty pallet wood > empty pallet boards > > empty pallet
  • Cardboard production
    1 538
    KingMods Logo
    Published by KingMods
    A production that covers the NF March's increased demand for cardboard rolls and also uses products from the FED productions. This is why the FED production pack is also registered as a dependency. There are two versions: one with a building, which can be set up anywhere on the map, and a version without a building, which can be attached to an existing building. Examples of placement can be found in the introductory video on my YT channel. Both productions have three lines for cardboard rolls, so that up to 6,000 boxes can be produced per cycle with 24 cycles per month. A water production line is also installed; with this line you can supply the entire production with water and pay the production fee. If you prefer to deliver the water yourself, you can leave this line deactivated.
  • Fertilizer Production
    1 328
    Fertilizer Production : Input : Manure + 1000l | Water + 100l | Lime + 100l Output : Fertilizer 1000l - Price : 25000 $