Search results for [BCCMINING]💯cloud mining no contract

44 results
  • Disable Contract Machines
    2 393
    Contract Machinery Block. The modification blocks the possibility of renting machines for contracts, excluding forestry equipment.
  • Contract Boost
    25 322
    Boost your contracts by making more money, and allowing collection of the spoils! Features: - 50% more profit from every contract - 10 max contracts - 5 max contracts per type by default - Allow setting a custom amount per type of contract - 50 total contracts available - Borrowed contract equipment comes with free fieldwork items to fill your tools - Allow using swathing equipment on harvest contracts - Allow collecting straw from harvest contracts - Allow collecting grass from mowing contracts - Allow collecting stones from plow, cultivate, and sowing contracts - Allow collecting hay from tedding contracts - Allow collecting straw bales from baling contracts - Allow collecting wrapped silage bales from bale-wrapping contracts - Allow cultivating on seeding contracts, just in case you mess up - Allow windrowing on baling contracts, so you can use a worker to bale All of the above settings can be modified in-game through the General Settings panel. NOTE: Setting changes that may affect the reward or number of missions may *not* affect any already generated contracts.
  • Blockade of Contract Machines
    6 335
    Blockade of Contract Machines. The modification blocks the possibility of renting machines for contracts, excluding forestry equipment.
  • Remove unwanted contracts
    3 010
    This single-purpose mod adds a "Remove Contract" button to quickly clean up contracts you don't want to accept. Default key binding is R to remove the selected contract. You can change this in the game settings under "Controls". Source code and issue tracker at https://github.com/rittermod/FS25_RemoveContract Features * Remove Contract Button: Adds a "Remove Contract" button to the contracts menu interface * Keyboard Shortcut: Press 'R' to quickly remove the selected contract (configurable)
  • Rolling Contracts
    2 657
    KingMods Logo
    Published by KingMods
    Implements field roll contracts
  • Garage Contractor
    9 774
    KingMods Logo
    Published by KingMods
    These are the original Hörmann halls, specially adapted for roleplay. All windows, doors, and switches are now animated. The interiors have been made fully accessible and usable. One of the halls also includes a workshop trigger. Upstairs, you'll find a changing room with a wardrobe menu. In the office areas, most chairs are now usable. Tip: On uneven terrain, please level the ground first! - Workshop price: $460,000 - Daily maintenance: $155 - Garage (entrepreneur) price: $455,000 - Daily maintenance: $150
  • Mow Bale Contracts
    3 486
    KingMods Logo
    Published by KingMods
    Implements combined mowing / baling contracts
  • Better Contracts
    8 481
    KingMods Logo
    Published by KingMods
    Port of FS22_BetterContracts This version enables following features: - clear list of available contracts - generate new contracts - sort contracts list - comprehensive UI settings page - (configurable) stay on NEW contracts list after accepting a contract - (configurable) only show on hud active contracts with completion > 0 - (configurable) allow field work completion after contract finish - possibly exclude certain contract types from being generated - discount mode enabled - compatibility with FS25_RefreshContracts, FS25_LimeMission, FS25_ContractBoost, FS25_additionalGameSettings GitHub link: https://github.com/Mmtrx/FS25_BetterContracts I plan to implement additional functions in next releases of the mod.
  • Lime Contracts
    3 789
    KingMods Logo
    Published by KingMods
    Implements field lime contracts
  • Supply & Transport Contracts
    13 566
    Your neighbours are unable to complete some of their 'Supply Contracts' and are looking for your help. For a fixed sale price and a generous reward you will be required to supply and transport different products to sell point locations. Just make sure all products are delivered before time expires, once a contract is accepted you become responsible for the cost of any missing products!
  • Contracts Plus
    12 934
    KingMods Logo
    Published by KingMods
    Contracts can be easily added and removed. The vehicles for the missions have been adjusted, especially for large field missions. There are 3 new options: - Toggle visibility of the Add and Remove Contracts buttons - Enable or disable borrowing equipment for missions - Maximum number of missions per farm
  • Refresh Contracts
    4 204
    This mod enable to refresh the list of contracts proposed if you're not satisfied with current list by clicking on a button in the contracts panel. This prevents the need to reload a savegame several times to do so.