Search results for [BCCMINING]💯bitcoin proce

32 results
  • Meat Processing Plant
    5 421
    The meat processing plant contains five workshops, each of which produces various products. The buildings are made in the same style and color scheme. You can sell finished products in a company store, which was also developed for this mod. Brand your buildings with the help of advertising signs and a banner. A little about production: - The primary processing workshop, on which the following types of animals are accepted: cattle, pigs, sheep, hens! A special trailer is built into the mod for transporting birds. - Sausage workshop: 4 types of products. - Small workshop: 4 types of products. - Workshop of delicacies: 5 premium products. - waste processing. We will be grateful to your feedback!
    Updated
  • Realistic GrainMill Processing Speeds
    10 408
    📌NEW UPDATE!! This mod adjusts the processing speeds and flour yields of the small grain mill to more realistic values. Each crop type—wheat, barley, oats, sorghum, and rice—has been given unique settings based on real-world data, ensuring balanced and practical gameplay. Some numbers: Small Grain Mill: - Wheat: Processes up to 20 tons per day with an extraction rate of 75%. - Barley: Processes up to 20 tons per day with an extraction rate of 68%. - Oats: Processes up to 20 tons per day with an extraction rate of 55%. - Sorghum: Processes up to 20 tons per day with an extraction rate of 65%. - Rice: Processes up to 20 tons per day with an extraction rate of 67%. Large Grain Mill: - Wheat: Processes up to 100 tons per day with an extraction rate of 75%. - Barley: Processes up to 100 tons per day with an extraction rate of 68%. - Oats: Processes up to 100 tons per day with an extraction rate of 60%. - Sorghum: Processes up to 100 tons per day with an extraction rate of 65%. - Rice: Processes up to 100 tons per day with an extraction rate of 67%. Note: I got these numbers from how much a grainmill of this size was advertising to process each day and I adjusted values accordingly.
  • Processing Of Bales And Chaff
    3 035
    Mod pack includes BGA and Fermentation Silo. The BGA is set up more according to reality and produces electricity, methane and digestate from the electricity charges a water pump which then pumps water into the warehouse. The fermentation silo produces hay, silage and digestate and also melts the snow for water. Both production centers have 3 versions: Basic version - 135000$, to each material is assigned 1M liters of capacity, loading 2000 L per sec Unreal version - 180000$ (5x greater and faster than basic) Ridiculous version - 250000$ (10x greater and faster than basic) BGA Incoming materials: BREAD, SUNFLOWER OIL, CANOLA OIL, SILAGE, LIQUID MANURE, MANURE, STRAW, HAY, POTATO, SUGARBEET CUT, CHAFF and ELECTRIC CHARGE BGA Outgoing materials: ELECTRIC CHARGE, METHANE, DIGESTATE and WATER Fermentation Silo Incoming materials: GRASS, STRAW, CHAFF, HAY and SNOW Fermentation Silo Outgoing materials: HAY, SILAGE, DIGESTATE and WATER Daily maintenance will cost you 200$ and all versions also have solar panels that bring some of that money back into your pocket.
  • Processing Of Bales And Chaff
    2 104
    Mod pack includes BGA and Fermentation Silo. The BGA is set up more according to reality and produces electricity, methane and digestate from the electricity charges a water pump which then pumps water into the warehouse. The fermentation silo produces hay, silage and digestate and also melts the snow for water. Both production centers have 3 versions: Basic version - 135000$, to each material is assigned 1M liters of capacity, loading 2000 per sec Unreal version - 180000$ (5x greater and faster than basic) Ridiculous version - 250000$ (10x greater and faster than basic) BGA Incoming materials: BREAD, SUNFLOWER_OIL, CANOLA_OIL, SILAGE, LIQUIDMANURE, MANURE, STRAW, HAY, POTATO, SUGARBEET_CUT, CHAFF and ELECTRICCHARGE BGA Outgoing materials: ELECTRICCHARGE, METHANE, DIGESTATE and WATER Fermentation Silo Incoming materials: GRASS, STRAW, CHAFF, HAY and SNOW Fermentation Silo Outgoing materials: HAY, SILAGE, DIGESTATE and WATER Daily maintenance will cost you 200$ and all versions also have solar panels that bring some of that money back into your pocket. Translation into English, German and Czech
  • Potato Processing
    4 899
    For the best gaming experience, we recommend you download our other mods as well. FS22_Werkstatt V 2.002: Download here at KingMods or from us on Discord FS22_Umspannwerk Pack: Download here at KingMods or from us on Discord FS22_Paletten_Fabrik: Download here at KingMods or from us on Discord FS22_AbwassserWerk: Download here at KingMods or from us on Discord Discord: https://discord.gg/NNfatEuvgN Video about mod: https://www.youtube.com/watch?v=XDwmpvzbO88 Features: The last Farming Simulator 22 mod from SB|Modding, more mods will follow in Farming Simulator 25 <3 - Price: 85000 - Products needed: water, empty pallets, potatoes - Products manufactured: croquette pallets, potato dumpling pallets, potato pancake pallets, potato chip pallets, duchess potato pallets, nachos pallets, fries pallets and mashed potato pallets We hope you have fun with the mod, our mod may only be posted on other mod sites using the original download link!!! MFG SidoxGamer from SB|Modding
  • Processing silo (grass to silage)
    6 014
    KingMods Logo
    Published by KingMods
    A pack of silos of different sizes, you put grass or whole plants in them, and you collect plant silage Price: 100 - 150,000€
  • Vegetable Juice Processing
    3 783
    KingMods Logo
    Published by KingMods
    This factory can be used to process different types of vegetables into juice. Costs for factory: 80.000$ Products with Standard Game: Potato juice Tomato juice Additional products with Premium DLC: Carrot juice Beet juice Parsnip juice Red carrot juice (carrots and beet). A simple sales station is included. This mod works best with the Premium DLC!
  • Bionic Meat Processor
    7 739
    Discover the wonders of biotechnology with the Bionic Meat Processor. This mod includes a Bionic Meat Processor production. H-milk and stem cells are produced from milk. In the further process nutrient solution is needed (can be bought in the store), From stem cells and nutrient solution in special incubators then bionic meat is produced. UHT milk and bionic meat can be sold at different points of sale. Stem cells can only be processed. Placeable Shop Category: Production -> Factories Construction costs: $110,000 Incoming goods: milk, nutrient solution, stem cells(own production line) Outgoing goods: UHT milk, bionic meat Functions: - Switchable light - Digital displays Production recipes Stem cells: 100 l milk yields 20 l stem cells (48 cycles / month | 240 € / month). UHT milk: 100 l milk Results in 95 l UHT milk (48 cycles / month | 240 € / month) Bionic meat: 20 l stem cells + 20 l nutrient solution yield 100 l bionic meat (48 cycles / month | 240 € / month)
  • Wool And Cotton Processing
    5 319
    KingMods Logo
    Published by KingMods
    Large American Tailor Shop: Large tailor shop with increased speed, for those who like to have a little more throughput. This tailor shop consists of standard buildings from the Elmcreek map and represents a more realistic dimension of a factory for clothes. Price: $ 100.000 Cycles per month: 1440 Capacity: 300.000l Fabric 50.000l Clothes Large American Spinnery: Bigger spinnery with higher speed, for people that like it a lil faster. This spinnery is made from standard Elmcreek map buildings and represent a more realistic dimension of a small factory for fabric. Price: $ 100.000 Cycles per month: 1440 Capacity: 300.000l Cotton and Wool 50.000l Fabric
  • Tigercat 855 Processor and loaders
    8 828
    1 Processor and 2 loaders in the pack Color selectable Leveling / non leveling configurations 2 track options (yes, it has a bit of a gap. Don't like it, don't use it)
  • Cotton processing factory
    9 969
    Goodnight all here is Tissue improvement factory 200.000L Wool 200.000L Cotton 400,000 L tissue a beta that will be transformed later
  • Cutting processor
    4 421
    KingMods Logo
    Published by KingMods
    The cutter processor can be used as a silo to store grass, hay, straw, silage and chaff and now mineral additive, TMR and wood chips! The processor can also convert basic ingredients into more profitable products. Cut Processor version 5 allows multiple side-by-side conversions with huge storage capacities (1,500,000 l for each product except mineral additive set at 250,000 l). Active distribution for all outputs. For example, silage can be sent to your BGA site (if owned) without having to transport it as long as there is some in the unit. Attention, the distribution does not work for animal products. NEW - Bullet processor now added to the grid. You can now add baled products as well as bulk products Change log Added wood shavings to chaff processing option Added bale unloading for straw, grass, hay, silage and woodchips Delivered updated with color (or color if American) on the output module Added TMR production option with best mix ratio for silage/hay/straw/mineral additive Accelerated discharge