Search results for [BCCMINING]💯Computing power operation and maintenance

14 results
  • American Midwest Maintenance Shop
    6 855
    American Midwest Machine Shop with workshop. Building has roller doors, large hydraulic doors and person doors. Here You can store grains, pallets and vehicles and them repair, sell or customize it. It has full lightning inside and outside manual and automatic nightlights above every person doors. Middle metal part of hall with color options. Category: Sheds, Storages Configurations: color Price: 200.000$ Daily maintenance costs: 20$
  • Advanced Maintenance
    7 174
    Experience realistic vehicle and tool maintenance in Farming Simulator. This mod introduces mechanics for breakdowns, maintenance management, and operational consequences. Vehicles may shut down randomly based on their maintenance level and hours of use. Keeping maintenance above 50% reduces the chances of breakdowns. At 0% maintenance, vehicles will not start and must be repaired at the shop. Maintenance is displayed in a combined bar for vehicles and tools. Regular maintenance is essential to keep equipment running smoothly. Compatible with all vehicles and tools in your game.
  • Schafshalle road maintenance department
    4 456
    We would like to say "thank you" again to the road maintenance department for being there for us and that's why we brought it over for the LS25 😄 Here is some information about the building: You can find the building under "Animals" and then "Sheep", All gates can be opened and closed the lights can be turned on and off. You can accommodate 150 sheep Produces wool Sign rack installed for sign pack V1 and V2 Permissions and important information Editing and uploading the mod to other sites is NOT allowed!!! Feel free to subscribe and watch the mod presentation: https://www.youtube.com/watch?v=3QSSPDqANZk&t=4s We hope you have fun with our new mod.
  • Road maintenance vehicle hall
    3 100
    We would like to say "thank you" again to the road maintenance department for being there for us and that's why we brought it over for the LS25 😄 Here is some information about the building: You can find the building under "Halle", All gates can be opened and closed the lights can be turned on and off. Permissions and important information Editing and uploading the mod to other sites is NOT allowed!!! Feel free to subscribe and watch the mod presentation: https://www.youtube.com/watch?v=3QSSPDqANZk&t=4s We hope you have fun with our new mod.
  • Salzhalle road maintenance department
    3 232
    We would like to say "thank you" again to the road maintenance department for being there for us and that's why we brought it over for the LS25 😄 Here is some information about the building: You can find the building under "Halle", All doors and the gate can be opened and closed the lights can be turned on and off. You can load salt into your shovel using the “R” key. Parking spaces under the roof. Permissions and important information Editing and uploading the mod to other sites is NOT allowed!!! Feel free to subscribe and watch the mod presentation: https://www.youtube.com/watch?v=3QSSPDqANZk&t=4s We hope you have fun with our new mod.
  • Salzhalle road maintenance department
    3 030
    For our 20th anniversary episode (from our road maintenance project) we want to say “thank you” to you with the road maintenance buildings for celebrating it like this 😄 Here is some information about the building: You can find the building under "Halle", All doors and the gate can be opened and closed the lights can be turned on and off. You can load salt into your shovel using the “R” key. Parking spaces under the roof. Permissions and important information !!! EDIT AND UPLOADING THE MOD ON OTHER SITES IS NOT ALLOWED!!! Feel free to subscribe and watch the mod presentation: https://www.youtube.com/watch?v=3QSSPDqANZk&t=4s We hope you have fun with our new mod.
  • Road maintenance vehicle hall
    2 515
    For our 20th anniversary episode (from our road maintenance project) we want to say “thank you” to you with the road maintenance buildings for celebrating it like this 😄 Here is some information about the building: You can find the building under "Halle", All gates can be opened and closed the lights can be turned on and off. Permissions and important information !!! EDIT AND UPLOADING THE MOD ON OTHER SITES IS NOT ALLOWED!!! Feel free to subscribe and watch the mod presentation: https://www.youtube.com/watch?v=3QSSPDqANZk&t=4s We hope you have fun with our new mod.
  • American Midwest Maintenance Shop
    7 594
    American Midwest Machine Shop with workshop, storage and pressure washer included. Building has roller doors, large hydraulic doors and person doors. Here You can store grains, pallets and vehicles and them repair it. It has full lightning inside and outside manual and automatic nightlights above every person doors. Middle metal part of hall with 33 color options. Price: 200.000$ Daily maintenance costs: 20$
  • Maintenance Building
    10 406
    KingMods Logo
    Published by KingMods
    This maintenance building for your farm contains a large machine wash facility as well as a workshop and a filling station for diesel and AdBlue. In the car wash, the vehicle is repaired by 10% with each wash and the paint is touched up. To be able to use the Def tank system you have to download the "Def package" from Modhub. https://www.farming-simulator.com/mod.php?lang=en&country=de&mod_id=236483&title=fs2022 Price: 120000 $ daily Upkeep: 90 $ / day Credits: The AutomaticCarWash/Snow Visibility comes from Achimobil/Schluppe, thanks for the script.
  • Advanced Maintenance
    6 017
    This mod looks at the maintenance of your vehicle if it has more then 50% maintenance it wil start a small chance mechanic based on how many hours and maintenance the vehicle has. When the numbers line up it will cause the vehicle to shut off (you can still start it back up) How older your vehicle is how faster it shuts down Don't worry about your old tractors they are dead after 5000 hours they will only shut down more often. Also if the mainenance is 0% the tractor will not start and will need to be towed to the shop. This mod also makes it that the maintenance meter only shows the maintenance of te currently selected tool. This mod will work on already purchesed vehicles.
  • Advanced Maintenance
    19 917
    This mod looks at the maintenance of your vehicle if it has more then 50% maintenance it wil start a small chance mechanic based on how many hours and maintenance the vehicle has. When the numbers line up it will cause the vehicle to shut off (you can still start it back up) How older your vehicle is how faster it shuts down Don't worry about your old tractors they are dead after 5000 hours they will only shut down more often. also if the mainenance is 0% the tractor will not start and will need to be towed to the shop. This mod also makes it that the maintenance meter only shows the maintenance of te currently selected tool. This mod will work on already purchesed vehicles. Credits to @BRZMonster for calculating the chance. Credits to @Rembrandt for the idea.
  • Reduced maintenance costs
    20 885
    KingMods Logo
    Published by KingMods
    A script that reduces maintenance costs.