I am the Author of MaizePlus and Extensions and also the co founder of the Farming Agency
Charwell Farming Agency Edition with HorseExt
Welcome to Charwell (FA Edition), a fictional map in the middle of England. This map was kindly given to us by Lancyboy to be reworked by Farming Agency complete with all Features of MaizePlus, ForageExtension, CCM-Extension and HorseExtension.
This map also serves as SampleMap for MaizePlus & Extensions and is also the first Map which is released HorseExtension Ready (No further Script/Mod neccessary for HorseExtension). There are also a few other neat new features in this map :)
Additions in this version are amongst others:
- Alfalfa, Clover, Horsegrass, Fieldgrass, Meadowgrass, Miscanthus, Triticale, Rye, Spelt, Onions, Carrots
- Grassilage, Maizesilage, Cloversilage, Alfalfasilage
- Horsehay and Horsesilage
- whole-crop-silage (also in bales and forage wagons)
- Grass, Alfalfa and Cloverr have 4 dryingg stages (needs at least 3x tedding) - with and without seasons
- FruitDestruction 2.0 - extended realistic fruit destruction
- feeding system reworked
- changed Horse Husbandries (added Manure and Straw)
- changed Sheep Husbandries (added Manure and Straw)
- changed Chicken Husbandries (added Manure, Straw and Water)
- Heighttype-Limit maxed to 128
- CCM-Bin-Silo (Thanks to Farmer_Schubi for the FillTypeMover Script)
- Economy (Selling prices, Yield, ..) reworked and rebalanced according to realism and logic
- all farmlands redone
- Manure System Ready
- Seasons Ready
- Straw Harvest Ready
CCM-Extension for MaizePlus.
Changelog V 1.1:
- Stade ccm-mill and luprosil added -> thanks for the permission no.naim (mill) and thanks to DerElky for the script
This extension to MaizePlus Mod add the ability to make CCM silage. You just have to activate this mod in your savegame.
Of course MaizePlus has to be active aswell, as the main functionality is within MaizePlus.
Please read description of MaizePlus for more Info about HeightTypes and possible compatability issues.
ForageExtension for MaizePlus.
This Extension for MaizePlus reworks the feeding system in FS completely. First the differentiating between the different silages from MaizePlus makes sense now, but the feeding in general is reworked to make it more interesting and also more realistic.
We also add new feeding-related food-fruits Alfalfa (with Hay and Silage) and Clover (with Hay and Silage) and Carrots.
If you want to harvest Alfalfa or Clover as fresh fodded or hay you need a Map that is ready for MaizePlus ForageExtension fruit types.
Alfalfa-Silage, Clover-Silage and carrots can be bought in the shop to feed your animals regardles of map preperation.
This Extension also doesn't add any more heighttypes so you don't have to worry about that. But it needs the MaizePlus base mod.
MaizePlus is a global extension, that implements Maizesilage and Grasssilage in roundbales and also the bunker-silos.
You can sell and feed the different silage-types too.
It is also possible to create CCM using the MaizePlus_ccmExtension mod.
So you have 4 possible silage-types in the bunker-silos and for feeding:
- and chaff becomes wcs ( whole crop silage )
While there is less than 4000 liters in the bunker-silo, it will automatically switch its fillType to the fruit you are tipping.
As soon as there's more than 4000 liters in the Silo that fillType is set until you empty the silo again (in case of it being fermented) or when you remove enough to be less than 4000L again.