BumblebeeTF10

BumblebeeTF10

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BumblebeeTF10 BumblebeeTF10 replied to a comment on a mod
Kristlyn

again what is with people and the high number of required mods for a map none of which i use or would use...... i miss the days of 22 where map makers just included them in the map not cluttering up mod folders with useless mods that most people delete the buildings and make their own farm anyways......... sorry would have checked it out but too many "required" mods

@Kristlyn you should have seen District Of Drensteinfurt... 63 additional mods...

BumblebeeTF10 BumblebeeTF10 replied to a comment on a mod
SylvainAgri51

bonjour, jolie carte mais vraiment débile , trop grand pour jouer seul 👎️👎️👎️👎️

@SylvainAgri51 what the hell did you expect on a 4x map? Are you like, delayed?

BumblebeeTF10 BumblebeeTF10 replied to a comment on a mod
BumblebeeTF10

On one selling point, this big one, the collision is too big.

@LegacyShadow3 PV

BumblebeeTF10 BumblebeeTF10 commented a mod

On one selling point, this big one, the collision is too big.

BumblebeeTF10 BumblebeeTF10 commented a Work-In-Progress

Masz zamiar robić te malowane asfaltowe drogi? Chyba są łatwiejsze do zrobienia (ale nie jestem pewien) niż układanie tych co są obiektami i też w deszczu idzie je zrobić tak żeby zajebiście wyglądały bo by były kałuże.

BumblebeeTF10 BumblebeeTF10 commented a mod

Now I know why you did not add interior pictures xd Could have put an information...

BumblebeeTF10 BumblebeeTF10 replied to a comment on a Work-In-Progress
BumblebeeTF10

Jak duża ma to być mapa?

@JakubStraczkowski oki, fajnie by było 4x4

BumblebeeTF10 BumblebeeTF10 commented a Work-In-Progress

Jak duża ma to być mapa?

BumblebeeTF10 BumblebeeTF10 commented a mod

The collision is stopping me from putting pallets with RaniWrap inside. The collision is below the curtain.