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The nature in the middle of the lakes is very beautiful but you have to work hard to make a living in here.
The terrain is rough and rocky, and cold and dark winter doesn't make things any easier.
This is mainly a forestry map but you can do whatever you want; crops, animals, production, anything goes.

The map includes:
-different forest types with more than 5000 trees
-13 fields which are not flat and square
-buyable custom sawmill, grain mill and a farm with horsepasture
-small lots for your production buildings
-selling points for almost all of the products
-vehicle shop, gas station and animal dealer
-free slurry and manure
-realistic scandinavian weather
-custom crop calendar
-Finnish license plates (by Mr_Mazzony)
-and much more

***Those farmlands where your neighbours live are not for sale and you can not interact with their buildings.***

Known issues:
items that should be hidden during the winter do appear when you load a save. Apparently the game does not know which season is going on.
Things go back to normal at 1st day of the next month.

Increased Light Range - It will be dark during the winter, so this is a must.
Any Sleep Trigger mod - Because there is none by default.
Kesla ND144HD - If you do forestry, this is so much better than the original.
Advanced Greenhouses - You have an easy access to water, manure and woodchips



  • HOTFIX for previous update.
    Grass was not growing back properly. Problem solved.

  • - a big economic overhaul. All prices and price fluctuations recalculated.
    - the sawmill produces new kind of pallets that are easier to lift. On easy level you'll get a telehandler for this job.
    - grass vanishes now during the winter.
    - less snow at the shopping areas.

  • - color bug on the square yellow licence plate fixed
    - bale selling triggers had big issues, now you should be able sell grass, hay, silage and straw. (baled or not)
    - unnecessary animal icons taken off the map. (no more confusion with them)
    - some of the farmland borders have been changed and added 2 more farmlands
    - starting tractor John Deere switched to Valtra (because Finland 😛)
    - powerlines now do have collision, beware when falling trees near them.
    - added few more lights
    - fixed floating bales and poles
    - smoothened ground on fields 1 and 4
    - new paths in the forest
    - added some decorative objects

  • - vehicle shop redone, new textures and more stuff
    - gas station redone
    - milk tanker replaced with a traditional "milk pier"
    - added buildings and a horsepasture to farmland 25 (field 1)
    - added billboards and signs
    - some house textures changed
    - added more fences and powerlines
    - more starting equipment at easy difficulty level
    - more bushes
    - tree weights adjusted to be more realistic
    - some fixes on terrain

  • - a little longer daytime during the winter and autumn. Should be close to real now.
    - traffic redone. Car colours changed and they drive slower.
    - woodchip storage at the custom sawmill works as intended. (woodchiphill goes up and down)
    - meadows and weeds changed to look more like in Finland
    - added more trees and bushes, some other changes on foliage
    - the mainroad stays clear of snow now
    - changed rocks and logs that didn't have snowmap, fixes on terrain snowmap
    - new roads in the forests
    - new reflector posts (prefab)
    - added some more decorative objects
    - new PDA

  • - AI helpers can now drive along most of the roads
    - the grainmill no longer buys sunflower or corn (it had no storage and you could not process them)
    - added texture for powerlines
    - sawmill building lowered down a little
    - some minor terrain edits

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