mattiaw112

mattiaw112

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mattiaw112 mattiaw112 прокомментировал мод

Hi, does your mod work with Ozz's Moisture System mod, or does it cause conflicts?

mattiaw112 mattiaw112 прокомментировал мод

Hi! Just wanted to let you know about a minor warning that pops up in the log.txt when loading the FS25_WorldPuddlesBMP mod: "Warning: Duplicate l10n entry 'ui_on' in mod 'FS25_WorldPuddlesBMP'. Ignoring this definition. Warning: Duplicate l10n entry 'ui_off' in mod 'FS25_WorldPuddlesBMP'. Ignoring this definition." This is caused by the ui_on and ui_off keys in the section of modDesc.xml, which conflict with duplicate definitions or external localization files. Renaming these keys with a unique prefix (like wpb_ui_on and wpb_ui_off) or removing the duplicates from modDesc.xml will completely clear the warning from the log. Thanks for making such a great mod!

mattiaw112 mattiaw112 ответил на комментарий к моду
Damian0

now we just need proper sync between clouds on the sky and rain + solar eclipse :D

@Damian0 Unfortunately, creating a solar eclipse is not possible. It is a hard limitation of the graphics engine: the skydome, directional sun lighting, and celestial mechanics are managed internally at a low level directly by the GIANTS Engine. These are core engine parameters that modders cannot modify or override via Lua scripts. The RealisticWeatherLite mod focuses strictly on weather physics, precipitation dynamics, temperature scaling, and ground fog, without altering the game's native sky rendering system.

mattiaw112 mattiaw112 ответил на комментарий к моду
Damian0

now we just need proper sync between clouds on the sky and rain + solar eclipse :D

@Damian0 Hi, unfortunately it's the base game, so there's nothing I can do; look, even in real life it rains when the sky is clear.

mattiaw112 mattiaw112 ответил на комментарий к моду
Plonipo

Ever since the new version, there's been a dark bar at the top of the weather and money display. It looks like the left end of the bar is duplicated, and if you've installed ExtendedGameInfoDisplay, the bar appears right in the middle, to the left of the temperature.

@Plonipo They work well that way—I use that mod myself, so I don't run into issues with it. I think the other mod, Cold Winters, works the same way.

mattiaw112 mattiaw112 ответил на комментарий к моду
mattiaw112

Hi, I wanted to ask if your equipment maintenance mod is compatible with the Mud System Physics mod—since that one obviously affects tire punctures and repairs—and also with the "Use Up Your Tyres" mod, which causes tire tread wear. I wanted to know if they conflict with your mod.

@GN Realism   I've also downloaded your mod because I really like it—it's a spectacular mod that completes equipment and machinery maintenance in a way that Advanced Farm System doesn't include for now.

mattiaw112 mattiaw112 ответил на комментарий к моду
Plonipo

Ever since the new version, there's been a dark bar at the top of the weather and money display. It looks like the left end of the bar is duplicated, and if you've installed ExtendedGameInfoDisplay, the bar appears right in the middle, to the left of the temperature.

@Plonipo I can either move the bar further to the left, or alternativelyI wanted to integrate the *ExtendedGameInfoDisplay* functions directly into my mod so there wouldn't be any overlapping issues.

mattiaw112 mattiaw112 ответил на комментарий к моду
Plonipo

Ever since the new version, there's been a dark bar at the top of the weather and money display. It looks like the left end of the bar is duplicated, and if you've installed ExtendedGameInfoDisplay, the bar appears right in the middle, to the left of the temperature.

@Plonipo Hi, that bar is used to get a forecast of how many centimeters of snow to expect during a snowfall or blizzard.

mattiaw112 mattiaw112 прокомментировал мод

Hi, I wanted to ask if your equipment maintenance mod is compatible with the Mud System Physics mod—since that one obviously affects tire punctures and repairs—and also with the "Use Up Your Tyres" mod, which causes tire tread wear. I wanted to know if they conflict with your mod.