Hello, nice mod, please do something about the cruise control, its annoying that its turned off by RCL
Is there any yeild penalty for not combating the disease/pests ?
@FSClubFIN Hello, this mod is not working for me. Im using it with More realistic game engine but i dont see any ruts after reloading a savegame
yeah, my bad, apparently only tracks made on a cultivated field are saved, i want to see the tracks a combine made during harvesting....
@FSClubFIN Hello, this mod is not working for me. Im using it with More realistic game engine but i dont see any ruts after reloading a savegame
Hello, @BMProd as a feature request I would LOVE to make tire tracks persistent between sessions. I mean especially the tracks in the field that would increase the realism 100x to see those ruts after a combine or trailers. Thanks
@Sherman200 i get this error Error (C:/Users/cotfa/Documents/My Games/FarmingSimulator2025/tempsavegame/vehicles.xml): Failed to validate xml path 'vehicles.vehicle(15).FS25_VisualMudTracks.FS25_VisualMudTracks.visualMudTracks.wheel(1)#amount' for schema 'savegame_vehicles'. Path not registered.
@Sherman200 Hello, the error is gone thanks. Please tell me what do I need to do to reload the ruts between savegames?
@Sherman200 i get this error Error (C:/Users/cotfa/Documents/My Games/FarmingSimulator2025/tempsavegame/vehicles.xml): Failed to validate xml path 'vehicles.vehicle(15).FS25_VisualMudTracks.FS25_VisualMudTracks.visualMudTracks.wheel(1)#amount' for schema 'savegame_vehicles'. Path not registered.
@Sherman200 Hello, arent ruts supposed to be saved between savegames? I mean if i drive on a field and create ruts, then save and reload the game ruts should be visible. Ive installed all required mods but i dont see this effect