Risultati della ricerca per stappenbach

12 i risultati
  • Stappenbach
    5 514
    KingMods Logo
    Pubblicato da KingMods
    Du bist auf der Suche nach einer Map, die dich in den Bann ziehen wird? Dann bist du hier genau richtig. Mit „Stappenbach“ wirst du wieder ein absolut begeisterndes Spielerlebnis erfahren können. Realistisch, umfang- und abwechslungsreich, 1 zu 1 Nachbau und der fränkischen Heimat im gestalterischen Maße nachempfunden. Mit ihren abwechslungsreich und real gestalteten Feldern, welche sowohl in hügeliger als auch in flacher Form in allen möglichen Varianten vorhanden sind, wirst du deine Gerätschaften an ihre Belastungsgrenzen bringen können. Du möchtest keine Feldwirtschaft betreiben? Kein Problem! Du hast zusätzlich die Möglichkeit Grünlandarbeiten im Wiesengrund und vielen weiteren, auf der Map verteilte Wiesen zu betreiben oder dich voll und ganz der Forstwirtschaft zu widmen. Eine Vielzahl von Forstgebieten mit einer großen Anzahl an Bäumen in den Mischwäldern warten nur darauf gerodet zu werden. Viehzucht? Auch kein Problem! Dir stehen zu Beginn vier in die Jahre gekommene Schweinehöfe zur Verfügung. Du hast die Möglichkeit jederzeit zu expandieren. Du hast die Wahl dein hart verdientes Geld in moderne Viehhöfe zu investieren. Dir fehlen nichtsdestotrotz Lagermöglichkeiten? Keine Sorge… dafür ist auch außerhalb der Höfe gesorgt. Es stehen dir einige Hallen zum Erwerb zur Verfügung. Die Map verfügt über zwei fränkische Ortschaften: Stappenbach und Unterharnsbach. In beiden liebevoll und detailliert gestalteten Dörfern findest du ausreichend Höfe und Verkaufsstellen. Deine harte Arbeit soll sich selbstverständlich auszahlen! „Stappenbach“ hat bis zum heutigen Release der V1 eine Bauzeit von ca. 17 Monaten. Im Folgenden werden wir euch über weitere Punkte und Fakten informieren. Wir bitten euch, um unnötige Fragen und Probleme zu vermeiden, folgendes aufmerksam durchzulesen: Inhalt: 1. Daten und Fakten 2. Versionen 3. Benötigte Mods 4. Empfohlene Mods 5. FAQ 6. Geplante Änderungen 7. Support 8. Credits 1. Daten und Fakten Gebäude 1x Milchviehbetrieb 1x Schafhof 1x Hühnerzucht 4x Schweinemast (alte Höfe) 4x Rindermast 2x BGA 1x Sägewerk 1x Lager Sägewerk 2x Hackschnitzellager 1x Schreinerei 3x Lagerhallen 2x Güllelager 1x Maschinenhändler 1x Viehhändler 1x Metzgerei 1x Kompostieranlage 1x Gärtnerei 4x Landhandel Landschaft 1:1 Nachbau Originalgetreues Höhenmodell aus GoogleEarth 2 Dörfer (Stappenbach, Unterharnsbach) Ca. 150 Felder Ca. 80 Wiesen Teiche und Biotope Detaillierte Landschaft Detaillierte Forstbereiche Detaillierte Wassergräben Detaillierte Feldwege Wiesengrund mit ausgiebigen Bachläufen Steile, hügelige und flache Felder Funktionen Öffnen von Türen und Toren (AnimationMapTrigger) Herstellung von Kompost (CompostMaster) Autarke Lagerung aller Getreidesorten an den Höfen (FarmSiloSystem, UPK) Verkauf von Stämmen (Giants) Herstellung von Brettern und dessen Verkauf (FabrikScript) Einlagerung von Hackschnitzeln (Giants) Weitere Fruchtsorten – Hafer, Roggen, Sonnenblumen, Klee & Luzerne (Multifruit) Kauf und Einlagerung von Diesel auf den „modernen“ Höfen (GasStationExtended) Anbau von Zusatzteilen an Fahrzeugen (HardPointExtension) Reparieren eurer Fahrzeuge (DamageMod) Kauf und Verkauf von Rindern und Schweinen (ViehMarkt) Automatische Fütterungsanlage beim Milchviehbetrieb (MixFeeder) Auswurf von Strohpartikeln (ChoppedStraw) Kaufbare Felder (Giants) Kaufbare Gebäude (BuyableObjects) Tränken der Tiere (WaterMod) Anzeige der Gülle/Mist und Kalktexturen auf den Feldern (GMK Mod) – je nach Version! Ausgiebiges Düngen und Spritzen eurer Felder (SoilManagement) – je nach Version! 2. Versionen Zum Download stehen euch zwei Versionen der Map zur Verfügung. Eine Version ist mit dem Gülle Mist Kalk Mod vorbereitet, die andere mit dem Soil Mod. Es wurde dieses System gewählt, weil wir die Dateigröße der Map mit einer zusätzlichen i3d nicht noch unnötig erhöhen wollten. 3. Benötigte Mods Folgende Mods werden für einen reibungslosen Spielablauf DRINGEND benötigt: AAA_UniversalProcessKit.zip (https://www.modhoster.de/mods/universalprocesskit–2) AnimationMapTrigger.zip (https://vertexdezign.net/downloads/AnimationMapTrigger?id=4) MapBuyableObject.zip (https://mod-portal.com/forum/filebase/index.php/Entry/555-MP-Map-Buyable-Object/) ZZZ_multiFruit.zip (https://www.modhoster.de/mods/multifruit–4) ZZZ_multiFruitModule_Standard.zip (https://www.modhoster.de/mods/multifruit–4) 4. Empfohlene Mods Folgende Mods werden nicht zwingend benötigt, sind aber um alle Funktionen der Map nutzen zu können ABSOLUT EMPFEHLENSWERT: Fliegl_Animal_Transport_Pack.zip (http://marhu.net/phpBB3/viewtopic.php?f=137&t=1862) HardPointExtension.zip (https://vertexdezign.net/downloads/14) Kotte_Universal_Pack.zip (http://marhu.net/phpBB3/viewtopic.php?f=137&t=1752) MixFeeder.zip (https://mod-portal.com/forum/filebase/index.php/Entry/658-Mix-Feeder-V-2-01//) Shovel_Pack_Extended.zip (http://marhu.net/phpBB3/viewtopic.php?f=141&t=4115) SoilManagement.zip (http://fs-uk.com/mods/view/36108/soilmod-soil-management-growth-control-v2-0-x) je nach Version! ZZZ_ChoppedStraw.zip (https://www.modhoster.de/mods/choppedstraw–2) ZZZ_DamageAndRepairs.zip (http://marhu.net/phpBB3/viewtopic.php?f=141&t=4166) ZZZ_FeedBales.zip (https://www.modhoster.de/mods/balefeed-mod) ZZZ_GuelleMistMod.zip (http://marhu.net/phpBB3/viewtopic.php?f=141&t=1058) je nach Version! ZZZ_multiFruitModule_compost.zip (http://marhu.net/phpBB3/viewtopic.php?f=141&t=4115) 5. FAQ Ihr habt Fragen zur Map und findet bestimmte Sachen nicht? Bei euch treten Fehler auf, die ihr nicht nachvollziehen könnt? Dann schaut doch mal auf unserer Homepage vorbei. Wir werden euch über unser Forum mit Rat und Tat zur Seite stehen. (www.agrarteam-franken.de) Zudem findet ihr auf unserem YouTube-Channel (https://www.youtube.com/channel/UCDqo8tt3DD6rySC3tRBcSVQ) einige hilfreiche Anleitungsvideos. 6. Geplante Änderungen Folgendes ist für die nächsten Versionen geplant: Beschilderung Bugfixes Fußgänger Kaufbare Wälder Restliche Foliage Saatgut- u. Fertilizerlager Verkehr 7. Support Wir versuchen so gut wie möglich alle Fragestellungen zu beantworten – soweit sie natürlich fundiert und sachlich formuliert werden. Wir bitten davon Abstand zu nehmen, sinnlose Kommentare zu verfassen, die auch durch Recherchieren oder Durchlesen des vorangegangen Textes gelöst werden können! Der Support erfolgt ausschließlich über unser Forum, dass ihr über unsere Homepage erreichen könnt. (www.agrarteam-franken.de) Wir werden euch dort über aktuelle Arbeiten (Fehlerbeseitigung, Neuerungen) auf dem Laufenden halten. Wir möchten es so gestalten, dass ihr jederzeit über den Status bereits beseitigter Fehler informiert werdet. Damit ihr und wir gemeinsam an einem Strang ziehen, um die Map perfekt zu machen! Auch werdet ihr hin und wieder auf Facebook mit kleinen Tipps und Videos versorgt, um vorhandene Fragen sofort aufgreifen zu können. Wir bitten euch die Arbeit bzw. den Bau der Map zu respektieren. Dies findet alles in der Freizeit statt. Zeigt, dass es eine vernünftige Community gibt: „ohne Anfeindungen, Beleidigungen und Modklau“. Davon können wir alle nur profitieren. DANKE!!! Die Map darf ausdrücklich nur mit originalem Downloadlink (www.agrarteam-franken.de) in anderen Foren und auf anderen Mod-Plattformen angeboten werden. Bitte beachtet, dass die Map in veränderter Form nicht erneut hochgeladen werden darf! Danke! Sicherlich kann es vorkommen, dass an der einen oder anderen Stelle Schönheitsfehler vorzufinden sind. Diese können aufgrund der Masse und vorhandenen „Betriebsblindheit“ durchaus passieren. Meldet einfach gefundene optische sowie technische Unzulänglichkeiten in unserem Forum und wir werden uns wenn möglich darum kümmern. Nun wünschen wir euch viel Spaß mit „Stappenbach“ und ein erfolgreiches Landwirtschaften! VG k1ckz & das Agrarteam Franken
  • Stappenbach 2020
    33 982
    KingMods Logo
    Pubblicato da KingMods
    Welcome back to Stappenbach! Ever since you left Stappenbach, things have been going downhill. Many farms had to be abandoned and the economy has been weakened. Return to the place where it all began! Choose one of four starting farms, buy fields and machines and earn money. Expand and rebuild the old farms. But first you have to demolish all buildings and cut down the trees before you can create your own. Enjoy many new features. Nearly all objects have been replaced with newer ones. The map is prepared for Seasons, ManureHose and MaizePlus. The LS-Modcompany wishes you much fun! Credits: Deutsch-Schweizer-Agrarservice, HoT, Giants, VertexDezign, Markus_1977, TopAce888 Information: Mod only playable in combination with GlobalCompany! Changelog 1.1.0.0 Sawmill fixed BGA ManureSystem Ready Horse Extension BuySilo Land Trade Fix Mapborder Fix Splines Waterplane fixed streets / sidewalks / walls edited Tipcol and SeasonsMask fix Tree fix Helper fix Terrain fixed Bark mulch added to the point of sale new small cow and pigsty
  • Stappenbach 2020
    110 475
    KingMods Logo
    Pubblicato da KingMods
    Literally the best Farming Simulator 17 maps that are making a comeback. The menu has been completely redone but we quickly find our brands!
  • Stappenbach 17 v1.2.0.1
    2 284
    KingMods Logo
    Pubblicato da KingMods
    One of the most successful maps of FS15 returns to your screens! “Stappenbach in Oberfranken 17” A versatile map, which now has newly designed forestry areas and almost completely new textures made by Eribus (ForgottenPlants). Like you know from the past, you can choose from different farms and Select your favorite farm. You and your friends can work together or everyone on his/her own when playing a multiplayer game. Next to the standard animals (cows, pigs and sheep) you will find pig and cow fattening Farms as option to the standard gameplay. Today, modern biogas plants are also a must have and can be found on the map. You can also find a fair number of fields in the almost in an almost exact replica of the real life area Stappenbach in the Game. In the 2017 version of the map you get the possibility to connect fields and meadows so you can use big equipment if that’s what you like to do. Be inspired by the extraordinary flair of a real replica of the Area around Stappenbach in Oberfranken. Have fun! – The LS-Modcompany This Map has some mods included: – ExtendedPlaceable: -> Additional options when placing a placable object from the Store. This Script turns off collision so you can place everywhere. You also can change the height of the placable (Keyboardbindings in the F1 Menu) – mCompanyGraphics: -> Visual Mod for buyable Objects and Productions – TreeMarker: -> Because the tree textures are different on the Stappenbach this mod was included into the map Changelog v1.2.0.1: -Transit at the pet dealer and the pig pen a little enlarged. -Lime texture fix Changelog v1.2.0.0: -A new village store. -New places for selling milk (the new places are recognized by courseplay and the MP-Manager). -Seeds, fertilizer and lime can be bought via silos. -We cleaned up the “Agrarhof” and added storages for seeds and fertilizer. -Added possibility to by liquid manure and manure. -Added a pasture fence at at lawn no 10. -Reworked the field-borders and definitions for a better interaction with courseplay. -The cattle and pig fattenings don’t need to have all components to start working. -GrazingAnimals implemented with the cows and sheep. An additional mod is required. -The Transit was removed from the map but is availble at modhub if desired. Changelog v1.1.0.1: – remove bug at forestcrane Changelog v1.1.0.0: IMPORTANT: You need a new savegame or delete the file ‘tipColMap.grle’ in your savegame! – Fieldmissions are now active – Dynamic Sky (BlackPantherGroup/Texturen by Eribus) – new AdBlue pump at BayWa (You need the AdBlueMod by BlackPantherGroup) – improve trigger at animalfattenings – improve potatoplaces at animalfattenings – better accessroads at agrarfarm – add waterthroug by GtX – some new textures by Eribus Eribus – new sellpoint for wood at the sawmill – fixes at carpenter – new sellpoint for eggs – fix spline vor ai – fewer usage for fattening Using these Scripts and Mods with other Maps won’t be tolerated, they are protected by a Creative Commons license. Credits: Marhu, Black Panther Group, ModdingWelt, Rosenthaler, Dorset, Realismus Modding, My7farmer A big Thanks to ForgottenPlants, AgrarHautnah, MZG-Agrarservice!
  • Stappenbach 17 v1.2
    1 090
    KingMods Logo
    Pubblicato da KingMods
    One of the most successful maps of FS15 returns to your screens! “Stappenbach in Oberfranken 17” A versatile map, which now has newly designed forestry areas and almost completely new textures made by Eribus (ForgottenPlants). Like you know from the past, you can choose from different farms and Select your favorite farm. You and your friends can work together or everyone on his/her own when playing a multiplayer game. Next to the standard animals (cows, pigs and sheep) you will find pig and cow fattening Farms as option to the standard gameplay. Today, modern biogas plants are also a must have and can be found on the map. You can also find a fair number of fields in the almost in an almost exact replica of the real life area Stappenbach in the Game. In the 2017 version of the map you get the possibility to connect fields and meadows so you can use big equipment if that’s what you like to do. Be inspired by the extraordinary flair of a real replica of the Area around Stappenbach in Oberfranken. Have fun! – The LS-Modcompany This Map has some mods included: – ExtendedPlaceable: -> Additional options when placing a placable object from the Store. This Script turns off collision so you can place everywhere. You also can change the height of the placable (Keyboardbindings in the F1 Menu) – mCompanyGraphics: -> Visual Mod for buyable Objects and Productions – TreeMarker: -> Because the tree textures are different on the Stappenbach this mod was included into the map Changelog v1.2.0.0: -A new village store. -New places for selling milk (the new places are recognized by courseplay and the MP-Manager). -Seeds, fertilizer and lime can be bought via silos. -We cleaned up the “Agrarhof” and added storages for seeds and fertilizer. -Added possibility to by liquid manure and manure. -Added a pasture fence at at lawn no 10. -Reworked the field-borders and definitions for a better interaction with courseplay. -The cattle and pig fattenings don’t need to have all components to start working. -GrazingAnimals implemented with the cows and sheep. An additional mod is required. -The Transit was removed from the map but is availble at modhub if desired. Changelog v1.1.0.1: – remove bug at forestcrane Changelog v1.1.0.0: IMPORTANT: You need a new savegame or delete the file ‘tipColMap.grle’ in your savegame! – Fieldmissions are now active – Dynamic Sky (BlackPantherGroup/Texturen by Eribus) – new AdBlue pump at BayWa (You need the AdBlueMod by BlackPantherGroup) – improve trigger at animalfattenings – improve potatoplaces at animalfattenings – better accessroads at agrarfarm – add waterthroug by GtX – some new textures by Eribus Eribus – new sellpoint for wood at the sawmill – fixes at carpenter – new sellpoint for eggs – fix spline vor ai – fewer usage for fattening Using these Scripts and Mods with other Maps won’t be tolerated, they are protected by a Creative Commons license. Credits: Marhu, Black Panther Group, ModdingWelt, Rosenthaler, Dorset, Realismus Modding, My7farmer A big Thanks to ForgottenPlants, AgrarHautnah, MZG-Agrarservice!
  • Stappenbach 17 v1.1.0.1
    1 052
    KingMods Logo
    Pubblicato da KingMods
    One of the most successful maps of FS15 returns to your screens! “Stappenbach in Oberfranken 17” A versatile map, which now has newly designed forestry areas and almost completely new textures made by Eribus (ForgottenPlants). Like you know from the past, you can choose from different farms and Select your favorite farm. You and your friends can work together or everyone on his/her own when playing a multiplayer game. Next to the standard animals (cows, pigs and sheep) you will find pig and cow fattening Farms as option to the standard gameplay. Today, modern biogas plants are also a must have and can be found on the map. You can also find a fair number of fields in the almost in an almost exact replica of the real life area Stappenbach in the Game. In the 2017 version of the map you get the possibility to connect fields and meadows so you can use big equipment if that’s what you like to do. Be inspired by the extraordinary flair of a real replica of the Area around Stappenbach in Oberfranken. Have fun! – The LS-Modcompany This Map has some mods included: – ExtendedPlaceable: -> Additional options when placing a placable object from the Store. This Script turns off collision so you can place everywhere. You also can change the height of the placable (Keyboardbindings in the F1 Menu) – mCompanyGraphics: -> Visual Mod for buyable Objects and Productions – TreeMarker: -> Because the tree textures are different on the Stappenbach this mod was included into the map – Mini Van(Transit): – This is the transit from Giants Modhub that was moddified and is your starting vehicle on every farm Changelog v1.1.0.1: – remove bug at forestcrane Changelog v1.1.0.0: IMPORTANT: You need a new savegame or delete the file ‘tipColMap.grle’ in your savegame! – Fieldmissions are now active – Dynamic Sky (BlackPantherGroup/Texturen by Eribus) – new AdBlue pump at BayWa (You need the AdBlueMod by BlackPantherGroup) – improve trigger at animalfattenings – improve potatoplaces at animalfattenings – better accessroads at agrarfarm – add waterthroug by GtX – some new textures by Eribus Eribus – new sellpoint for wood at the sawmill – fixes at carpenter – new sellpoint for eggs – fix spline vor ai – fewer usage for fattening Using these Scripts and Mods with other Maps won’t be tolerated, they are protected by a Creative Commons license. Credits: Marhu, Black Panther Group, ModdingWelt A big Thanks to ForgottenPlants, AgrarHautnah, MZG-Agrarservice!
  • Stappenbach 17 v1.1
    605
    KingMods Logo
    Pubblicato da KingMods
    One of the most successful maps of FS15 returns to your screens! “Stappenbach in Oberfranken 17” A versatile map, which now has newly designed forestry areas and almost completely new textures made by Eribus (ForgottenPlants). Like you know from the past, you can choose from different farms and Select your favorite farm. You and your friends can work together or everyone on his/her own when playing a multiplayer game. Next to the standard animals (cows, pigs and sheep) you will find pig and cow fattening Farms as option to the standard gameplay. Today, modern biogas plants are also a must have and can be found on the map. You can also find a fair number of fields in the almost in an almost exact replica of the real life area Stappenbach in the Game. In the 2017 version of the map you get the possibility to connect fields and meadows so you can use big equipment if that’s what you like to do. Be inspired by the extraordinary flair of a real replica of the Area around Stappenbach in Oberfranken. Have fun! – The LS-Modcompany This Map has some mods included: – ExtendedPlaceable: -> Additional options when placing a placable object from the Store. This Script turns off collision so you can place everywhere. You also can change the height of the placable (Keyboardbindings in the F1 Menu) – mCompanyGraphics: -> Visual Mod for buyable Objects and Productions – TreeMarker: -> Because the tree textures are different on the Stappenbach this mod was included into the map – Mini Van(Transit): – This is the transit from Giants Modhub that was moddified and is your starting vehicle on every farm Changelog v1.1.0.0: IMPORTANT: You need a new savegame or delete the file ‘tipColMap.grle’ in your savegame! – Fieldmissions are now active – Dynamic Sky (BlackPantherGroup/Texturen by Eribus) – new AdBlue pump at BayWa (You need the AdBlueMod by BlackPantherGroup) – improve trigger at animalfattenings – improve potatoplaces at animalfattenings – better accessroads at agrarfarm – add waterthroug by GtX – some new textures by Eribus Eribus – new sellpoint for wood at the sawmill – fixes at carpenter – new sellpoint for eggs – fix spline vor ai – fewer usage for fattening Using these Scripts and Mods with other Maps won’t be tolerated, they are protected by a Creative Commons license. Credits: Marhu, Black Panther Group, ModdingWelt A big Thanks to ForgottenPlants, AgrarHautnah, MZG-Agrarservice!
  • Stappenbach v1.0.4.0
    1 988
    KingMods Logo
    Pubblicato da KingMods
    Stappenbach 17, Version 1.0.4.0 Changes:
  • Stappenbach fix for CoursePlay v1.0.0.1
    1 549
    KingMods Logo
    Pubblicato da KingMods
    Courseplay has some problems with the field boudaries on the Stappenbach-Map. We propared a fix for this issue. It contains a complete set of field scans. You hav to add it uncompressed as XML to your savegame. With this fix, you will get speed improvements while starting the map and scanning the fields and correct field definitions for your helper to work with. In case of joining fields, you can drive with the vehicle to the field and overwrite the previous custom field scan for the new joint fields that courseplay will find for you. Drive the tractor around the field and you will see different scans and select the one most convenient for your new field configuration. For multiplayer, I recommend you to use mogli’s AI Vehicle. It works ok in 80% of the fields. We are working on more accurate field boundaries for the next update. I expect you to get better game experience with courseplay in this narrow and exciting stappenbach map.
  • Stappenbach 17
    5 279
    KingMods Logo
    Pubblicato da KingMods
    One of the most successful maps of FS15 returns to your screens! “Stappenbach in Oberfranken 17” A versatile map, which now has newly designed forestry areas and almost completely new textures made by Eribus (ForgottenPlants). Like you know from the past, you can choose from different farms and Select your favorite farm. You and your friends can work together or everyone on his/her own when playing a multiplayer game. Next to the standard animals (cows, pigs and sheep) you will find pig and cow fattening Farms as option to the standard gameplay. Today, modern biogas plants are also a must have and can be found on the map. You can also find a fair number of fields in the almost in an almost exact replica of the real life area Stappenbach in the Game. In the 2017 version of the map you get the possibility to connect fields and meadows so you can use big equipment if that’s what you like to do. Be inspired by the extraordinary flair of a real replica of the Area around Stappenbach in Oberfranken. Have fun! – The LS-Modcompany This Map has some mods included: – ExtendedPlaceable: -> Additional options when placing a placable object from the Store. This Script turns off collision so you can place everywhere. You also can change the height of the placable (Keyboardbindings in the F1 Menu) – mCompanyGraphics: -> Visual Mod for buyable Objects and Productions – TreeMarker: -> Because the tree textures are different on the Stappenbach this mod was included into the map – Mini Van(Transit): – This is the transit from Giants Modhub that was moddified and is your starting vehicle on every farm Using these Scripts and Mods with other Maps won’t be tolerated, they are protected by a Creative Commons license. Credits: ModdingWelt, Marhu A big Thanks to ForgottenPlants, AgrarHautnah, MZG-Agrarservice!
  • Stappenbach v2.2
    1 622
    KingMods Logo
    Pubblicato da KingMods
    Clean log file, 7 Farms PDA, 2 BGA, Cows,Sheeps,Pigs,Chickens, Fix other bugs Choppedstraw Terrain angles Original cultures + rye,oat 235 fields
  • Stappenbach v2
    4 131
    KingMods Logo
    Pubblicato da KingMods
    Welcome to the contemplative “Stappenbach”, located in the district “Bamberg” in Upper Franconia. Enjoy the magnificent landscrape in low mountain range, which the river “Ebrach” is crossing and rejoice in the numerous features given by this map. To play this map, you need to have different mods inside your mods-folder. You can find all required mods in our full description of the map: http://agrarteam-franken.de/downloads/ The modification can be presented on other websites. You need to use the following download-link: http://agrarteam-franken.de/downloads The modification should not be edited and reuploaded without permission from the Agrarteam Franken. All reuploads will be reported and deleted!