This is the easiest way I have found to manage the presets of mods. Create an empty mod with just a modDesc.xml file and put the name of each mod you want in the set package surrounded by a <dependency> tag into that file. e.g <dependency>FS25_AutoFOV</dependency> No extra 3rd party programs needed, no mess with multiple directories, no mod duplicates, you can create as many sets as you want. For example i have set with basic script mods, with big machines, with old machines etc, i can select multiple sets and mix them up as i want when starting save.
Basically you create one extra mod that is working as mod selector using builtin giants engine function.
@Jurico Good idea but that takes way more time in my opinion if you have lets say like.. 300 mods you want in one save game. Thats a lot of copying and pasting and looking at file names, It is a great alternative and a good idea but only if you want to take the time to do it.
Auf welche Bagger passt der Rechen drauf?
Habe fast alle Bagger die ich habe versucht, aber an keinem passt er dran (FSM, RMC usw.)
@BaggerPeters fonctionne bien avec Case/Linkbelt 260