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77 results
  • No Ones Land
    2 269
    No One's Land is a survival map for single and multiplayer. Build a massive farm, compete against other players, and compare your results. The map offers 16 fields and very basic starting equipment. Have fun farming!
    New
  • No Rolling Planters
    5 004
    Disables the roller required for crops planted with planters. Applies to: corn, sunflowers, sugarbeets, cotton, sorghum, poplars, grass and oilseed radish. The mod is based on the "No Need To Roll All Crops" mod by Nico73 Modding. Since he's not present in FS25 modding, I decided to convert it with the help of chatGPT due to my limited experience with LUA. Out of respect for the original author, the mod will not be uploaded to the modhub. If the original author requests it, the mod will be removed. The mod was published by me exclusively on Kingmods.net. I am not responsible for any other uploads to third-party sites. Do not trust any sites other than the original upload site.
  • Fiatagri 70-90/80-90 No Cab Series
    4 504
    – Fiatagri 70-90: 70HP – Fiatagri 80-90: 80HP – Top speed 30km/h – Price 12 750€ Add sounds fixed refueling problem fixed shader and texture A few more other fine details were fixed thanks to nexer0zdv
  • No Exotic Crops
    2 310
    This mod is intended for those who want a more realistic farming experience in the northern parts of Europe. With the mod enabled all "exotic" crops not typically grown in the northern part of Europe will be disabled: - Olive - Grape - Cotton - Sugarcane - Rice IMPORTANT! Due to the nature of this mod and how the game is designed, it is -strongly- recommended to start a new savegame when enabling this mod. Enabling this mod on an existing savegame can have unexpected consequences. Similarly, disabling this mod after doing fieldwork, or when contracts have been generated, can also have negative impact on your gameplay. I.e. it is recommended to keep this mod enabled for the entire playthrough. CUSTOMIZATION: If you want to customize which crops are disabled, you can do so by editing the NoExoticCrops.lua file (line 15-22). The file is located in the mod's zip file.
  • No Sleep
    711
    KingMods Logo
    Published by KingMods
    This mod completely disables the sleep function. Players can no longer skip time. NOTE: > Compatible with single and multiplayer > Does not affect other game mechanics > Ideal for realistic or server-based gameplay
  • Placeable sign "No Farmers No Food"
    1 667
    This is just a simple sign you can place in your farm fo 155$, you will find it in the SHED category of the shop. The remaining errors will be fixed in future updates
  • No Creek Farmhouse
    16 601
    Fully functioning Farmhouse! This house is crazy detailed. Me and No Creek both have put tons of time into this building. Enjoy! -Sleep trigger -Wardrobe trigger
  • No Restricted Fences
    7 046
    KingMods Logo
    Published by KingMods
    A simple mod that removes the "Error: land is restricted" message when placing a new fence. Compatible with Paint and Terraform Anywhere.
  • No need to clean horses anymore
    3 448
    With this mod, you no longer need to clean the horses (they remain at 90%). (Mod to "KR-Software") WORKS WITH BASIC BUILDINGS IN THE GAME. Good game =P
  • No tree limits
    6 095
    On some maps, you can no longer put trees even with the "No tree limit" mod. I modified the "barlier64" mod to be able to add some anyway. I don't know if the mod is multiplayer compatible, I haven't tried. Good part =D
  • Small Production No Shed
    5 498
    Hi, welcome to my first mod! Do you think that having the productions exposed to the air without walls around it is a little unrealistic and/or preset roofs do not fit well to the map, or do you simply want to use an empty shed to position your small production? This is now possible. I added the possibility of activating the shed, so you can decide which one is most suitable for you. I also changed the default production cycles: I took the cycles of the large productions and divided them in half, so that they are not too productive, making large ones useless. As I said, I would like to preserve the game challenge and not create an easy production of money. So a small summary: Price: 40000 Possibility to activate or deactivate the roof during positioning (enter the modification menu with the F key). Increased cycles. (Increase x5) The mod has been tested and I have not found any mistake in the console, but for the moment I cannot test it on Multy. Please let me know about any changes. (if it is in my skills) If you want to recharge the mod on other sites, it is fine as long as my credits are put and this download link is used exclusively: https://modsfire.com/op7agnb85m3n3z4 I urge you to report all my mod up on other sites without the link above. Thank you
  • No Loan
    5 653
    No Loan is the perfect mod for players who want to manage their farms in Farming Simulator 25 without relying on bank loans. This mod completely disables the ability to take out loans, encouraging a more strategic and challenging gameplay style. Key Features: - Removes the option to take loans from the financial menu. - Promotes careful resource management for your farm. - Ideal for players seeking a more realistic or self-sufficient experience. - Compatible with most mods that don't modify the financial system.