Search results for kfood island walkthrough

74 results
  • "No farmer No food" Clothes
    1 506
    KingMods Logo
    Published by KingMods
    No farmer, no food hoodie, black cap & trousers with ears of wheat on them
  • BigBag Pig Food For Seasonal Prices
    545
    This is a patch that makes "Seasonal Prices" spawn pig food as big bags instead of pallets. NOTE: This patch is recommended if you use the "BigBags Everywhere" together with "Seasonal Prices". However, this mod also works stand-alone and will enable you to spawn pig food as big bags even without "BigBags Everywhere".
  • Realistic Food Pack
    2 880
    The Realistic Food Pack is a mod designed to improve the realism and immersion of your gameplay in Farming Simulator 25. It adds several types of food in the form of pallets, specially designed for raising young animals. 📦 Contents of the pack: 🥛 Liquid milk pallets for: Calves Lambs Kids Piglets Buffalos 🧂 Palette of powdered milk for calves 🌽 Pallet of corn grain for heifers 🎁 Bonuses included: 📦 Empty pallet to store your grain harvests easily and realistically ✅ Features: Improves the realism of animal feeding Compatible with realistic feeding Perfect for gamers looking for a more immersive experience ---------------------------------------------------------------------------------- This modpack must remain associated with the official link. No modification is permitted without my permission. Please respect copyright.
  • Milk Palette for Realistic Food
    3 388
    Liquid milk palette A pallet containing cans of liquid milk specially designed for feeding young animals. Compatible with the realistic magnetization system, it allows milk to be easily distributed to calves, piglets and kids. Essential to ensure their growth and good health. Shop Category: Animal Palette Price: 600 Capacity: 600 L (Works only with milk transport tools)
  • Cow Food Mixer UA
    2 285
    The production of fodder for cows allows processing of grains, legumes, silage crops and additives in nutritious balanced food. Three recipes are available - the player himself chooses the composition that is best for his farm. Each type of feed has its own ratio of energy, proteins and fibers, providing different levels of productivity and costs. Category: Placed — Production facilities Price: €40,000 Daily service: €10
  • Food Mixer And Silo
    5 593
    The package includes: Grain silo - price: 5000 $ - capacity: 18,000 litres - features: foldable silo feeder, foldable grain chute for unloading grain from the silo - multi-colour Food mixer - price: 7000-8000 $ - capacity: 3000 litres for ingredients, 5000 litres for ready-made feed - 3 types of mixers: realistic, used, new
  • Pig Food Production
    2 065
    A home made pig food mixer, it takes a mix of all ingame crops required by pigs. If Highlands expansion is installed, Onions are added.
  • Pig Food Production
    1 739
    KingMods Logo
    Published by KingMods
    Machine to transform crops into PIGfood on your farm. Category: Placeable - Production - Factories Price: $25,000
  • Fish Food Factory Small
    2 111
    KingMods Logo
    Published by KingMods
    ****REQUIRES HIGHLANDS FISHING EXPANSION DLC**** Small fish food factory for your farm. You will have to option to make fish food with or without flour and oil. If you choose to make the options without then you will need to substitute wheat for the flour and the appropriate crop in place of its oil. Category: Production Point Price: $36,000 Upkeep: $180 Fish Food (Canola Oil): 120 Cycles/Month 20 Flour, 20 Soybean, 5 Canola Oil = 50 Fish Food Fish Food (Canola): 120 Cycles/Month 40 Wheat, 20 Soybean, 30 Canola = 50 Fish Food Fish Food (Olive Oil): 120 Cycles/Month 20 Flour, 20 Soybean, 5 Olive Oil = 50 Fish Food Fish Food (Olive): 120 Cycles/Month 40 Flour, 20 Soybean, 30 Olive = 50 Fish Food Fish Food (Rice Oil): 120 Cycles/Month 40 Flour, 20 Soybean, 5 Rice Oil = 50 Fish Food Fish Food (Rice): 120 Cycles/Month 40 Flour, 20 Soybean, 30 Rice = 50 Fish Food Fish Food (Long Grain Rice): 120 Cycles/Month 40 Flour, 20 Soybean, 30 Long Grain Rice = 50 Fish Food Fish Food (Sunflower Oil): 120 Cycles/Month 20 Flour, 20 Soybean, 5 Sunflower Oil = 50 Fish Food Fish Food (Sunflower Oil): 120 Cycles/Month 40 Flour, 20 Soybean, 30 Sunflower = 50 Fish Food
  • Fish Food Production
    2 781
    KingMods Logo
    Published by KingMods
    A small, compact production that creates fish food directly from your crops. Everything is included — grind, mix, and pack fish food in one simple building. No additional factories or complex setups required — just drop it down and start feeding your fish! - Category: Factories - Price: $45,000 - Monthly upkeep: $120 - Speed: 48-72 cycles/month - Productions: Inputs: Wheat/Oat/Sorghum + Soybean + Canola/Sunflower/Olive Outputs: Fish Food
  • Animalic Food
    4 550
    KingMods Logo
    Published by KingMods
    Customizable animal food via mod. The consumption ratios (eatWeight) and production coefficients (productionWeight) can be individually adjusted in the animalicFood.xml file. Silage is now also considered a "real" , and it fills the individual feed categories according to the . Food and Production quantity numbers (inputs and outputs in liters) are base game values and modification IS NOT possible with this mod! This mod also CANNOT add additional registered feed types to the feed mixers!
  • Adjust the Animal Food system
    9 968
    Why shouldn't chickens eat oats if you want them to? Or make grass more effective for cows? This mod gives you control over food effectiveness, crop assignments, mixed feed recipes, TMR compositions, serial/parallel consumption, and food consumption speed - all without modifying map files. Supports multiplayer. Notes ===== READ THE DOCS at https://github.com/rittermod/FS25_AdjustAnimalFood XML Editing Required: There is no in-game UI. Configuration is done by editing an XML file that's automatically generated in your savegame folder. Features ======== - Add custom food groups to animals and custom ingredients to mixtures/recipes - Disable unwanted food groups or ingredients (except Grass) - Adjust food effectiveness and feeding behavior (productionWeight, eatWeight, consumptionType) - Change which crops belong to each food group (fillTypes) - Modify mixed feed recipes and ingredient proportions - Customize TMR/forage recipe compositions and ranges - Control serial/parallel consumption - Control consumption speed with a multiplier (0.01x to 100x) Limitations =========== - Cannot disable Grass food group - causes game hang - Cannot add/delete animal types or mixtures/recipes - Consumption multiplier auto-disables with incompatible mods Documentation, source code and issue tracker at https://github.com/rittermod/FS25_AdjustAnimalFood