Search results for courseplay ls25

14 results
  • CoursePlay
    14 862
    KingMods Logo
    Published by KingMods
    Courseplay FS25 Courseplay for Farming Simulator 25 is a long-standing and powerful automation mod that has been a staple in the Farming Simulator community for nearly 15 years. Originally developed for earlier versions of the game, Courseplay has continually evolved, offering features far beyond the capabilities of the base game’s AI. - Fully customizable course generation and editing, - Multiple vehicles work together on the same field, - Automated harvesting and unloading, - Bale collection and wrapping, - Support for vineyards and specialty crops, - Harvester self-unload, - Pick up heaps on the field or empty bunker silos with loaders or shovels, - Bunker silo push and compaction. It also integrates seamlessly with other mods like AutoDrive, making it ideal for managing large-scale farms. Despite improvements to the in-game AI over the years, Courseplay remains the gold standard for automation in Farming Simulator, thanks to its flexibility, reliability, and active development community. For a link to our latest release, Help page and GitHub page where you can find more information, help, and report issues please visit Courseplay Website or go directly to our GitHub page. Many thanks to our translators and to our community for reporting bugs, giving us feedback and great ideas. Changelog 8.0.0.0: - Initial FS25 migration Changelog 8.1.0.0 - UI rework - Same great functionality as in FS22 - Course Editor got its own construction screen - New loop turn for headland for towed tools that can't be driven in reverse, like a seeder with grain cart (can be turned on in the vehicle settings) - Faster pathfinding using jump point search - Requires the latest game patch
  • CoursePlay
    113 330
    KingMods Logo
    Published by KingMods
    Courseplay takes the AI ​​worker to the next level. Sow, harvest and plow smarter: - use headlands - work on irregularly shaped fields, not just rectangles - work around islands on the ground (like power lines) - save automatically generated courses to use a forage cart to collect what a mower or harvester cut before - find and collect or wrap all the balls on a field - work in the vineyard - let up to 5 assistants work on the same field in a group - combine harvesters find a trailer to self-unload once full - unload combine harvesters with trailer or auger trailer - use loaders or vehicles equipped with a shovel to collect piles on the ground or to empty bunker silos - configure your own fields wherever you want - works great with AutoDrive, let Courseplay do the work in the field and AutoDrive to fill a seeder or unload a forage trailer - customize automatically created field courses to your liking with the course editor - work in a bunker silo to push and compact The download link has you download the .zip directly from the developers GITHUB For those who know how to go to Github, and are looking for more information: https://github.com/Courseplay/Courseplay_FS25
  • CoursePlay
    92 722
    KingMods Logo
    Published by KingMods
    Courseplay FS22 Courseplay takes the AI worker to the next level. Sow, harvest and plow smarter: - use headlands - work on irregularly shaped fields, not just rectangles - work around islands in the field (like power lines) - save auto-generated courses to use a forage wagon to collect what a mower or harvester cut before - find and collect or wrap all bales on a field - work on vines - let up to 5 helpers work on the same field in a group - combines find a trailer to self-unload when full - unload combines with trailer or auger wagon - use loaders or vehicles with a shovel to pick up heaps on the field or to empty bunker silos - set up your own fields wherever you like - works great together with AutoDrive, let Courseplay do the fieldwork and AutoDrive to refill a sower or unload a forage wagon - customize the automatically created fieldwork courses to your liking with the course editor - work in bunker silo to push and compact For a link to our latest release, Help page and GitHub page where you can find more information, help, and report issues please visit Courseplay Website or go directly to our GitHub page. Many thanks to our translators and to our community for reporting bugs, giving us feedback and great ideas.
  • CoursePlay
    53 195
    KingMods Logo
    Published by KingMods
    Courseplay is a mod for Farming Simulator 19. It fills your game with a complete new AI worker system, allowing you to hire help in a completely new & amazing way! When using Courseplay you can set up help all around your farm, they can help you with regular field work, unloading your combine, sell harvest or just drop it in your silo. Need help filling a bunker? have Courseplay help you! You can have loads of worker driving around your farm automatically helping you out. With a little tweaking, Courseplay can fill a bunker or a trailer with a shovel, level and compact silage and much much more... Make your own fully automatic farm that fits your play style perfectly! Courseplay does not replace the in game worker system, it makes a new AI worker that can run side by side with your regular farm workers. IMPORTANT: If you want to use AutoDrive with Courseplay, you need the newest AutoDrive Version from GitHub! (Version 1.1.1.0 or higher)
  • Courseplay
    9 468
    KingMods Logo
    Published by KingMods
  • CoursePlay v5.3
    5 305
    KingMods Logo
    Published by KingMods
    Courseplay is a modification for Farming Simulator 17. It allows you to have many different vehicles driving around autonomously and automatically, have them do field work, unload combines, drive fruit to selling points, fill a bunker or a trailer with a shovel, level and compact silage and much more… changeLog: – course generator setting GUI – added support for RO – new traffic recognition system – fieldwork row direction can also be selected manually now – support for big islands – multiplayer enabled – support for straw harvest addon – new option for course generation to bypass small islands in fields – added support for sprayer Addon (with the friendly support of David FONTAINE) – added combine convoy option – turn maneuver for headland corners to avoid missing fruit – added option to align to 1st waypoint in mode 2, 4 and 6 – added easy setup for multiple tools on one field work course – support for Plantium Edition (Still Work In Progress) – bugfixes
  • CoursePlay v5.2
    5 961
    KingMods Logo
    Published by KingMods
    Courseplay is a modification for Farming Simulator 17. It allows you to have many different vehicles driving around autonomously and automatically, have them do field work, unload combines, drive fruit to selling points, fill a bunker or a trailer with a shovel, level and compact silage and much more… A detailled manual can be found here: Link Attention: This mod doesn’t work in multiplayer!
  • Stappenbach fix for CoursePlay v1.0.0.1
    1 706
    KingMods Logo
    Published by KingMods
    Courseplay has some problems with the field boudaries on the Stappenbach-Map. We propared a fix for this issue. It contains a complete set of field scans. You hav to add it uncompressed as XML to your savegame. With this fix, you will get speed improvements while starting the map and scanning the fields and correct field definitions for your helper to work with. In case of joining fields, you can drive with the vehicle to the field and overwrite the previous custom field scan for the new joint fields that courseplay will find for you. Drive the tractor around the field and you will see different scans and select the one most convenient for your new field configuration. For multiplayer, I recommend you to use mogli’s AI Vehicle. It works ok in 80% of the fields. We are working on more accurate field boundaries for the next update. I expect you to get better game experience with courseplay in this narrow and exciting stappenbach map.
  • Courseplay v5.0 FS17
    28 462
    KingMods Logo
    Published by KingMods
    Courseplay is a modification for Farming Simulator 17. It allows to have many different vehicles driving around autonomously and automatically, have them do field work, unload combines, drive fruit to selling points, fill a bunker or a trailer with a shovel and much more. Developer version Please be aware you’re using a developer version, which may and will contain errors, bugs, mistakes and unfinished code. Chances are you computer will explode when using it. Twice. If you have no idea what “beta”, “alpha”, or “developer” means and entails, steer clear. The Courseplay team will not take any responsibility for crop destroyed, savegames deleted or baby pandas killed. You have been warned. If you’re still ok with this, please remember to post possible issues that you find in the developer version. That’s the only way we can find sources of error and fix them. Be as specific as possible:
  • Courseplay v4.01
    6 733
    KingMods Logo
    Published by KingMods
    What is Courseplay? Courseplay is a tool for having machines perform many different tasks for you. Ones that the default AI helper can’t do. For example, Courseplay is perfect for unloading a combine, driving the chaff from the chopper to the farm or the BGA. Courseplay has been developed continually during the past four years. By now, you can even press bales, collect hay, cultivate, fertilize or seed fields, mow some grass, empty your BGA silo and much more… Credits: * Jakob Tischler * Thomas Gärtner * Satis ## Translations * Chinese: Simba76 * Czech: Albi * Dutch: Pewemo * French: Gui7545 * Hungarian: Chris von Bone * Italian: JD7530, Cristiano Magro * Portuguese (BR): Admilson * Portuguese (PT): PTAzores * Russian: Bernelli * Spanish: JFMtb, PromGames
  • Courseplay path editor v1.1
    1 609
    KingMods Logo
    Published by KingMods
    by pawpouk
  • Courseplay v3.4
    2 357
    KingMods Logo
    Published by KingMods
    Credits: Lautschreier (Grundversion / base version) Hummel (modhoster.de) Wolverin0815 (Feldarbeitsmodus, HUD, … / fieldwork mode, hud, …) Bastian82 (Feldarbeitsmodus, Optimierungen, … / fieldwork mode, optimizations, …) Skydancer (Feldkursgenerierung, Güllezubringerunterstützung, … / course generation, liquid manure transfer, …) Jakob Tischler (all kinds of unnecessary stuff) Thomas Gärtner (Everything. And more… Also, the devil’s work.)