A rectangular paving texture for placement in the map.
Installation note:
prefab should be added to the map by adding paths in xml or via Giants editor in the layer manager
set the UnitSize in the Layer Manager to 2.
new hightmap for the texture: pavingStonesBrick_diffuse
This new hightmap corrects the too big 3d effect on pavingStonesBrick texture.
This texture is found on many maps like Garbindel or IrgendwoInDithmarschen