Search results for [GoldenMining]💯mining subscription plans

260 results
  • Plant Decoration Pack
    1 398
    Add more life and realism to your farm with this plant pack. Rumex Category: Miscellaneous - Price: $10 - Daily upkeep: $0 Apera Category: Miscellaneous - Price: $10 - Daily upkeep: $0 White stalk Category: Miscellaneous - Price: $10 - Daily upkeep: $0 Green stalk Category: Miscellaneous - Price: $10 - Daily upkeep: $0 Cirsium Category: Miscellaneous - Price: $10 - Daily upkeep: $0 Papoula Category: Miscellaneous - Price: $10 - Daily upkeep: $0 Rumex Category: Miscellaneous - Price: $10 - Daily upkeep: $0
  • Stalk Shreddable Cotton Plants (Prefab)
    1 227
    KingMods Logo
    Published by KingMods
    This is my edited Cotton xml, which makes cotton much more realistic than in the basegame. The changes from the basegame include: Harvested cotton that is bush hogged, stalk shredded, or mulched will now leave stalks about 6 inches high, rather than completely disappearing. Note: any mulcher can mulch the cotton, just like the basegame cotton. The sizes and widths of various growth stages have been altered as well to be more realistic to cotton grown in the southern United States. For installation simply replace the basegame cotton xml with this one. Also feel free to use this xml on any map you may be working on!
  • British And Canadian Potato / Corn Chip Processing Plant
    2 326
    KingMods Logo
    Published by KingMods
    The British and Canadian Processing Plant's are variations of the same manufacturing process with the nations branding, giving you a feel for home! The British variant has a smaller footprint to accomodate UK style maps where as the Canadian Plant will blend into a North American style farm. Both versions additionally have a small shed which will produce at a much slower rate however cycles/month are not shared between product output, unlike their larger counterparts. There is a slightly higher production cost to accomodate that the raw products are processed offsite and redelivered to the shed for your convenience! The British Processing Plant also benefits from a UK Government grant application for the addition of Solar Panels. Solar Panel Income: Approx £550/month Potato Chip (Crisp) Plant Inputs: Potato x100 Oil x5 (Any base game oil's) Tomato x10 Cheese x10 Spring Onion x10 Chilli x10 Garlic x10 Corn Chip (Tortilla) Plant Inputs: Corn x300 Oil x5 (Any base game oil's) Tomato x10 Cheese x10 Spring Onion x10 Chilli x10 Garlic x10
    Updated
  • German translation for the map "Judith Plains, Montana"
    2 053
    KingMods Logo
    Published by KingMods
    I sat down and translated the fruit types and fill types of the map "Montana MF" into German... I left most of the sales points original (a little American flair is a must ^^) You first have to unpack the map and then simply copy the "l10n_de" file you downloaded into the following path: "Montana MF/mapUS/multifruit/language" Maybe one or the other will then come across this beautiful American 4-fold card.
  • Judith Plains Fermenter
    1 366
    KingMods Logo
    Published by KingMods
    With permission from DJModding this the Fermenting silo from Judith Plains. If you need to expand your silage operation on Judith Plains and want a matching fermenting silo this is the mod for you! This should work on other maps but you may get some fillType warnings. Price : 50.000€ Capacity : 1.000.000L Cycles per month : 720
  • Judith Plains, Montana 4x Multifruit And Productions Edit
    25 342
    JUDITH PLAINS, MONTANA 4X MULTIFRUIT AND PRODUCTIONS EDIT. Here is a multifruit edit of DJModding's Judith Plains. This mod is free, hosted on a free service, because is an edit of an amazing map. The future mods, will have a donation button. Multifruit CROPS ADDED: - grains - linseed, rye, spelt, triticale, buckwheat, millet, mustard, poppy; - pulses - american soybean, pinto beans, dried peas, chickpeas, lentils; - grasses - alfalfa, white and red clover, silphium trifoliatum, miscanthus; - roots - onions, peanuts; - orchard - white grapes; - other - lavender, hemp, tobacco. - cover crops: a mix of plants (covercropmix) and mustard if planted in autumn instead of spring. Linseed can be harvested with the combine with grain header for seeds. Flax and hemp is harvested with the swather for fiber only. Fibers can be baled with a round baler only (will add squarebalers later). Fibers can be used to make material and rope in the spinnery. Rye, Triticale, Spelt, Buckwheat, Beans, normal Soybeans, chickpeas, lentils and dried peas can be swathed for 25% yield increase. Alfalfa and clover can be swathed also, but no bonus, just another way to mow them. Can be dried in specific hays, can be fermented in specific silage. Alfalfa and /clover silage works as TMR. All pulses have their special straw - pulse straw, that can be used in TMR recipe or fermented in a bunker for compost (except american soybean). Silphie is cut with a forage harvester that gives chaff. It regrows like grass. Tobaccocan be harvested with a spinach harvester (that does both). Will make a tobacco factory later. Lavender can be harvested with forage harvester or cotton harvester. With the forage harvester the yield is 20% lower, but cheaper to harvest. Reccomend this header for it. Lavender, onion and peanuts is planted with a vegetable planter (like carrots, parsnips etc.) in ridges. Onion and peanuts can be harvested with the provided harvesters. Also reccomend this mod, to use one harvester for all roots. Corn gives straw: corn stalks that can be baled (and used in tmr, or fermented into compost). Miscanthus regrows after planting. Is harvested with a forage harvester for miscanthus chaff. Can be fed to sheep and horses, add to tmr instead of straw, add in chaff/alfalfa/clover bunker to make more silage (after adding first chaff/alfalfa or clover) or in a empty bunker (if nothing in the bunker first, will be seeen as organic waste) to ferment into compost, or used in Paper Factory in a alternative paper recipe or in the Grain Crusher, to make mineral feed. The sugarbeet cutters will cut also beetroot, carrots, parsnips and potatoes, in new fillTypes used as moisture in Animal food. White grapes use a specialized harvester. Both grapes are registered as bulk and can be transported with any trailer. Edited the wine factory (now it makes wine from both types of grapes; juice and raisins are made in the juice factory). All crops are added for Precision Farming, seed rates, lime and nitrogen values, tramlines, etc. Subsidies added for cover crop mix (my new oilseed radish - like crop). Also compost and anhydrous are new fertilizer types, but to work with Precision Farming you will need this additional mod, otherwise it won't register anything. Edited/New Productions Added productions for/with the new crops used in the recipes. Will add more in a future update. Added new oil types in the oil mill: linseed oil, poppy oil, mustard oil, corn oil... Bi-product: organic waste. Added new flours in the grain mill: rye flour, buckwheat flour, gram flour (from pulses), sorghum flour, etc. Bi-product: bran, that can be fed to animals. Added new orchards that produce: apple, apricot, peach, plum, pear, quince, cherry... Bi-product: organic waste. Added advanced greenhouses, with 4 recipes for each plant, and new vegetables: cucumber, eggplant, bell pepper, pumpkin, melon, watermelon, etc. Bi-product: organic waste. Added a juice factory to make use of the new orchards products. Will add more products and productions. in a future update. Added a slaughter house to process your animals into beef, pork, poultry meat and lamb. (Doesn't work with Realistic Livestock mod). Grain Crusher to make cracked corn from dried maize to fed chickens. It also makes mineral feed from miscanthus, pulses and oil seeds. More productions to come in a future update. Animal Feeding Animal food was modified, adding a new category: moisture that consists of shreded sugarbeets, carrots, potatoes, parsnips, beetroots (sugarbeet cut like filltypes) or molasses (bi-product from sugar factory). Moisture category can be filled with fresh alfalfa and clover only for horses, chickens and sheep. This root cuts are added for pigs too at root crops category, but can use the roots like they are too. Pigs can be fed with a pigfood recipe made in a specialized mixer. Also pumpkins work like pigfood if the husbandry accept pallets (it should). Millet and Sorghum added as base food for horses. Fermented clover and alfalfa gives 100% feed for cows like TMR. Clover and alfalfa can be fermented in bunker or in bales. Added the recipes into the fermenting silos on the map. Pulses straw and organic waste (a bi-product of greenhouses and oil mill) and all windrows can ferment into compost in bunkers (or in bales made with the gigantic goweil baler). Other Flax and hemp fibers can be baled only with a round baler for now, or collected loose. Added possibility to make round bales of lavender, manure and miscanthus with the big stationary baler Goweil. Many additions that I forgot to mention, discover yourself.
  • PlanET Bunkersilo Pack
    3 234
    Pack of 3 Bunkersilo for silage. Category: Placeable / Grain silos General characteristics: - Shelves for silage additive pallets. - Capacity indicators. Individual characteristics: Bunker 2000-KL - Price: 155.000 $ - Approximate capacity: 2.000.000 liters Bunker 4000-KL - Price: 255.000 $ - Approximate capacity: 4.000.000 liters Bunker 6000-KL - Price: 355.000 $ - Approximate capacity: 6.000.000 liters
  • Great Plains MC5319
    7 813
    KingMods Logo
    Published by KingMods
    A Great Plains MC5319 cultivator transformed into a plow Price : 51.500€ Required power : 250hp Workind Width : 7.4m
  • Autodrive  Judith Plains Montana 4X
    2 321
    KingMods Logo
    Published by KingMods
    Hello everyone, Here are my courses for the Judith Plains Montana 4X. Not finished yet. There will be updates, but I'm not sure when I'll have time. All fields, productions and sales outlets have been retracted. All fields have at least one target point next to the field and a catch course on the field with at least one exit. Tested with a tractor and two Farmtech DDK 2400s. Also with a Volvo FH Electric and a Volvo FH16 with a trailer. The American trucks may have problems at intersections. Combines with header trailers should only be used under close supervision, especially at the dealership. The intersections are sometimes a bit too narrow for such combinations. By the way, I recommend stopping the train with a mod, otherwise there might be surprises at level crossings. Currently, the 4-meter intersections are still installed. I'll replace them with 5 or 6-meter intersections in a later version and also make the streets wider. So far, there haven't been any problems on the roads, unless you're driving extra-wide vehicles (Ropa with a cutting device attached, for example). Intersections can cause obstructions if two vehicles want to turn at the same time. The 4-meter intersections are too narrow for that, so the wider intersections are being installed. The farms haven't been fully integrated yet. Only the silo and digester from the starting farm, and the silo from the Cooper Creek Homestead, are in operation. The farms will be integrated next. Please report any bugs or suggestions for improvement. I'll try to incorporate them. Have fun on the beautiful map
  • AutoDrive Judith Plains Montana 4x
    4 749
    AUTODRIVE JUDITH PLAINS MONTANA 4X This is the complete built from scratch Auto Drive for Judith Plains Montana map. I meticulously created this over the course of 2 weeks putting in over 30 hours, every possible location you could desire. Included but not limited to; Buying stations Selling locations Production unloading/loading Forestry plots Gas stations Open lots All fields All farms... from cow slurry to chicken feed to fuel locations. PRIORITY PATHWAYS + Avoiding troublesome areas. Most are Multi-Directional waypoints(Can arrive from either direction!) JUST UNDER 300 LOCATIONS (295!) EVERYTHING is completely well thought out and hand driven and tested. Most importantly it is completely well organized in neat categories for everyone to understand. I made as many of the waypoints semi accessible including LOTS of reversing destinations. This may not work with every configuration and these parking lots are TIGHT with a lot of poorly placed traffic parked vehicles. Everything is accessible with tractor and a 24-30ft trailer. Most of it has been tested with a 40ft trailer gooseneck. IF I MISSED ANYTHING OR YOU FIND ANY ISSUES JUST LET ME KNOW AND I WILL FIX IT!!! Set your vehicle turn speed to 50% before reporting any issues!!!! I DO NOT CLAIM CREDIT FOR THE MAP OR AUTODRIVE MOD. ONLY FOR THE AUTO DRIVE FILE. You only need to have the map and Autodrive mod installed. No BS additional mods required for just a few waypoints. IF I MISSED ANYTHING OR YOU FIND ANY ISSUES JUST LET ME KNOW AND I WILL FIX IT!!! THIS DOWNLOAD IS FOR THE AUTODRIVE FILES ONLY. Install instructions: Open file for your Judith Plains labeled "savegame#" Delete file AutoDrive_config.xml(If you have it) Delete file AutoDriveUsersData.xml Unzip downloaded JudithPlainsAutoDrive1-0.zip Copy or Cut/Paste BOTH xml files into your "savegame#" folder Load game save, done
  • Autodrive Judith Plains Montana 4x
    5 922
    KingMods Logo
    Published by KingMods
    An entire autodrive course for the map Judith Plains Montana 4X Two additional mods are required for the intersections; they are included in the download link. If you have any questions or requests, feel free to contact me on Discord "RadebergLetsPlayer."
  • Coca Plant Production Pack
    3 268
    From greenhouse to Traphouse. processing cocaine to crack. comes with buy all and sell all traphouse. Also comes with diesel tankers.