Search results for [GoldenMining]💯bitcoin mining predictions

52 results
  • Raspberry Productions
    2 893
    KingMods Logo
    Published by KingMods
    There are strawberries in the game, but no raspberries? Well, here’s the solution – a garden where you can grow your own raspberries and a production building to make raspberry juice and jam! Raspberry Garden Price: $4,000 Requires seeds and water to grow raspberries. Raspberry Factory Price: $75,000 Produces raspberry jam and raspberry juice. Hope you enjoy the mod!
  • Judith Plains, Montana 4x Multifruit And Productions Edit
    24 447
    JUDITH PLAINS, MONTANA 4X MULTIFRUIT AND PRODUCTIONS EDIT. Here is a multifruit edit of DJModding's Judith Plains. This mod is free, hosted on a free service, because is an edit of an amazing map. The future mods, will have a donation button. Multifruit CROPS ADDED: - grains - linseed, rye, spelt, triticale, buckwheat, millet, mustard, poppy; - pulses - american soybean, pinto beans, dried peas, chickpeas, lentils; - grasses - alfalfa, white and red clover, silphium trifoliatum, miscanthus; - roots - onions, peanuts; - orchard - white grapes; - other - lavender, hemp, tobacco. - cover crops: a mix of plants (covercropmix) and mustard if planted in autumn instead of spring. Linseed can be harvested with the combine with grain header for seeds. Flax and hemp is harvested with the swather for fiber only. Fibers can be baled with a round baler only (will add squarebalers later). Fibers can be used to make material and rope in the spinnery. Rye, Triticale, Spelt, Buckwheat, Beans, normal Soybeans, chickpeas, lentils and dried peas can be swathed for 25% yield increase. Alfalfa and clover can be swathed also, but no bonus, just another way to mow them. Can be dried in specific hays, can be fermented in specific silage. Alfalfa and /clover silage works as TMR. All pulses have their special straw - pulse straw, that can be used in TMR recipe or fermented in a bunker for compost (except american soybean). Silphie is cut with a forage harvester that gives chaff. It regrows like grass. Tobaccocan be harvested with a spinach harvester (that does both). Will make a tobacco factory later. Lavender can be harvested with forage harvester or cotton harvester. With the forage harvester the yield is 20% lower, but cheaper to harvest. Reccomend this header for it. Lavender, onion and peanuts is planted with a vegetable planter (like carrots, parsnips etc.) in ridges. Onion and peanuts can be harvested with the provided harvesters. Also reccomend this mod, to use one harvester for all roots. Corn gives straw: corn stalks that can be baled (and used in tmr, or fermented into compost). Miscanthus regrows after planting. Is harvested with a forage harvester for miscanthus chaff. Can be fed to sheep and horses, add to tmr instead of straw, add in chaff/alfalfa/clover bunker to make more silage (after adding first chaff/alfalfa or clover) or in a empty bunker (if nothing in the bunker first, will be seeen as organic waste) to ferment into compost, or used in Paper Factory in a alternative paper recipe or in the Grain Crusher, to make mineral feed. The sugarbeet cutters will cut also beetroot, carrots, parsnips and potatoes, in new fillTypes used as moisture in Animal food. White grapes use a specialized harvester. Both grapes are registered as bulk and can be transported with any trailer. Edited the wine factory (now it makes wine from both types of grapes; juice and raisins are made in the juice factory). All crops are added for Precision Farming, seed rates, lime and nitrogen values, tramlines, etc. Subsidies added for cover crop mix (my new oilseed radish - like crop). Also compost and anhydrous are new fertilizer types, but to work with Precision Farming you will need this additional mod, otherwise it won't register anything. Edited/New Productions Added productions for/with the new crops used in the recipes. Will add more in a future update. Added new oil types in the oil mill: linseed oil, poppy oil, mustard oil, corn oil... Bi-product: organic waste. Added new flours in the grain mill: rye flour, buckwheat flour, gram flour (from pulses), sorghum flour, etc. Bi-product: bran, that can be fed to animals. Added new orchards that produce: apple, apricot, peach, plum, pear, quince, cherry... Bi-product: organic waste. Added advanced greenhouses, with 4 recipes for each plant, and new vegetables: cucumber, eggplant, bell pepper, pumpkin, melon, watermelon, etc. Bi-product: organic waste. Added a juice factory to make use of the new orchards products. Will add more products and productions. in a future update. Added a slaughter house to process your animals into beef, pork, poultry meat and lamb. (Doesn't work with Realistic Livestock mod). Grain Crusher to make cracked corn from dried maize to fed chickens. It also makes mineral feed from miscanthus, pulses and oil seeds. More productions to come in a future update. Animal Feeding Animal food was modified, adding a new category: moisture that consists of shreded sugarbeets, carrots, potatoes, parsnips, beetroots (sugarbeet cut like filltypes) or molasses (bi-product from sugar factory). Moisture category can be filled with fresh alfalfa and clover only for horses, chickens and sheep. This root cuts are added for pigs too at root crops category, but can use the roots like they are too. Pigs can be fed with a pigfood recipe made in a specialized mixer. Also pumpkins work like pigfood if the husbandry accept pallets (it should). Millet and Sorghum added as base food for horses. Fermented clover and alfalfa gives 100% feed for cows like TMR. Clover and alfalfa can be fermented in bunker or in bales. Added the recipes into the fermenting silos on the map. Pulses straw and organic waste (a bi-product of greenhouses and oil mill) and all windrows can ferment into compost in bunkers (or in bales made with the gigantic goweil baler). Other Flax and hemp fibers can be baled only with a round baler for now, or collected loose. Added possibility to make round bales of lavender, manure and miscanthus with the big stationary baler Goweil. Many additions that I forgot to mention, discover yourself.
  • Placeable Productions
    2 860
    Production package for your farm: 1. Fertilizer production 2. Production of lime 3. Production of mineral feed 4. Production of seeds 5. Sugar grinder 6. Production of chips More detailed information in the photo There are no errors / warnings, the log of the magazine is clean. Play pleasure !!!
  • Decorative Pack For Productions
    2 267
    Use this decorations package to decorate your farm, your production points or whatever you want in the map. The pack include different types of stacked pallets and crates, ropes and cardboards. The quantity of the items in stack can be decided by you using the "configuration" key before placing objects. All the items are located into "placeable - decoration - decoration" tab. No daily upkeep or income per hour for all models, they are just decorative. Tip: use free placeament mode for closer placeament to other objects! The pack include: - Pallets: Price: 20$ Configuration: number of pallets in stack (1 to 12). - Plastic pallets: Price: 10$ Configuration: number of pallets in stack (1 to 12). - Euro pallets (new): Price: 10$ Configuration: number of pallets in stack (1 to 18) + 2 inclined versions of the pallet to be placed near other objects (1B and 1C). - Euro pallets (middle): Price: 7$ Configuration: number of pallets in stack (1 to 18) + 2 inclined versions of the pallet to be placed near other objects (1B and 1C). - Euro pallets (old): Price: 5$ Configuration: number of pallets in stack (1 to 18) + 2 inclined versions of the pallet to be placed near other objects (1B and 1C). - Cardboard stack: Price: 30$ Configuration: cardboard on top (yes/no). - Ropes: Price: 50$ Configuration: 4 different models (A to D). - Plastic box pallets: Price: 100$ Configuration: number of pallets in stack (1 to 4). - Platic boxes: Price: 30$ Configuration: number of boxes in stack (1 to 6). - Plastic crates: Price: 5$ Configuration: 3 differrent models (A to C) and number of boxes in stack (1 to 5 for model A, 1 to 10 for models B anc C).
  • All Productions in One
    3 420
    A single placeable containing all base game productions, useful for maps with already placed buildings or lack of space. It accept all loose and pallet goods. I've added a woodchip production with a small loss.
  • Specialized Food Productions
    1 983
    KingMods Logo
    Published by KingMods
    The Specialized Bakery extends the basegame bakery with 7 new recipes and 2 new filltypes, cheesecake and pastry. The recipes provide new ways to process butter, goatcheese, chocolate, eggs, flour and rice flour through 5 levels of complexity. The new products Pastries and Cheese Cakes can be sold in all selling points that accept food products. Category: Production Sites Price: $150,000 Daily upkeep: $150 Recipes: 1 Bread: Flour 1 Bread: Rice Flour 2 Bread+: Flour + Butter 2 Bread+: Rice Flour + Butter 3 Pastry: Flour + Eggs + Butter 3 Pastry: Rice Flour + Eggs + Butter 4 Cheese Cake: Goat Cheese + Eggs + Sugar 4 Cheese Cake: Goat Cheese + Eggs + Chocolate 5 Cheese Cake+: Goat Cheese + Eggs + Chocolate + Butter 5 Cake: Flour + Suger + Milk + Eggs + Butter + Strawberry 5 Cake: Rice Flour + Suger + Milk + Eggs + Butter + Strawberry The Specialized Pizzeria adds 5 recipes to create a new filltype, pizza. The recipes provide new ways to process Tomato, Cheese, Oyster Mushrooms, Buffalo Mozarella, Garlic, Chili, Flour and Rice Flour. The new product Pizza can be sold in all selling points that accept food products. Category: Production Sites Price: $180,000 Daily upkeep: $220 Recipes: 1 Pizza: Flour + Eggs + Tomato + Cheese 1 Pizza: Flour + Eggs + Tomato + Buffalo Cheese 2 Pizza: Flour + Eggs + Tomato + Cheese + Mushroom 2 Pizza: Flour + Eggs + Tomato + Buffalo Cheese + Mushroom 3 Pizza: Flour + Eggs + Tomato + Buggalo Cheese + Garlic + Pepper The Specialized Salad Factory adds 6 new recipes to create 2 new filltypes, Salad and Premium Salad The recipes provide new ways to process vegetables: Spinach, Onions, Carrots, Peas, Lettuce, Beetroots, parsnips, Tomatos. But also dairy products: Goat Cheese and Buffalo Mozarella. The new products Salads and Premium Salads can be sold in all selling points that accept food products. Category: Production Sites Price: $240,000 Daily upkeep: $350 Recipes: 1 Salad: Spinach Bags, Spring Onions, Preserved Carrots 1 Salad: Spinach Bags, Spring Onions, Canned Peas 2 Salad: Lettuce, Spring Onions, Preserved Beetroot 2 Salad: Lettuce, Spring Onions, Preserved Parsnip 3 Premium Salad: Lettuce, Tomato, Goat Cheese 3 Premium Salad: Lettuce, Tomato, Buffalo Mozarella Buyable Pallets: Cheese Cake Pallet Category: Pallets Price: $3,500 Pastry Box Pallet Category: Pallets Price: $2,150 Pizza Box Pallet Category: Pallets Price: $9,000 Salad Box Pallet Category: Pallets Price: $6,300 Salad Premium Box Pallet Category: Pallets Price: $7,000
  • Supermarket Productions
    5 941
    KingMods Logo
    Published by KingMods
    - Due to the amount of new fill types this mod adds to the game, some other mods that also add fill types may conflict with each other, causing the mods to not work properly. This is a limitation set in the game. - This mod adds 69 new filltypes leaving the game only to have about 10 left for other mods, If you are experiencing issues try not using this mod with other production or greenhouse mods. - 50 new recipes across 12 factories. - 7 new fruits and vegetables produced in a greenhouse and an orchard. - 2 Sell points which sell on the hour - 1 Pig farm Factories Bakery factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 5 - cost per hour = $2.5 Capacity - 30000 Input - Butter, milk bottled, flour, egg, sugar, oats, sugarcane, raisins, honey, chocolate, pea, carrot, potato, apple, lemon, orange, cream cheese and oat flour Output - Apple pie, chocolate and orange cake, flat jacks, lemon cheesecake, vegetable pie and bread Biscuit factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 6.5 - cost per hour = $2.5 Capacity - 30000 Input - Butter, milk bottled, flour, egg, sugar, oats, strawberry, raisins, honey, chocolate, wheat only flour, vegetable oil and glucose syrup Output - Chocolate biscuit, custard cream, fruit shortcake, jam biscuits and oat biscuits Cereal factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 10 - cost per hour = $2.5 Capacity - 30000 Input - Barley, chocolate, oat flour, honey, maize, oat, vegetable oil, barley malt extract, glucose syrup, rice, rice flour, strawberry, sugar, sunflower oil and wheat Output - Chocolate pops, frosted honey flakes, golden honey puffs, strawberry cereal and wheat biscuits Crisps factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 4 - cost per hour = $2.5 Capacity - 30000 Input - Canola oil, cheese, chilli, sour cream, maize, potato starch, potato, rice flour, sunflower oil, onion, chives and tomato Output - Cheese corn puffs, cheese and onion crisps, sour cream and chives, sweet chilli and tomato curly potato puffs Dairy factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 5 - cost per hour = $2.5 Capacity - 30000 Input - Buffalo milk, cheese, chocolate, goat milk, milk bottled, oat, soybean, strawberry and water Output - Chocolate milk, strawberry milk, oat milk, soy milk and cheese board Ready meal factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 5 - cost per hour = $2.5 Capacity - 30000 Input - Butter, carrot, cheese, Fresh Pasta, egg, enoki, flour, garlic, greenbean, milk bottled, olive oil, oyster, parsnip, pea, rice oil, rice long grain, pnion, red pepper and tomato Output - Cheese pasta, egg fried rice, enoki mushroom pancakes, green bean casserole and tomato and red pepper soup Salad factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 5 - cost per hour = $2.5 Capacity - 30000 Input - Beetroot, carrot, cheese, mayonnaise, fresh pasta, goatcheese, lettuce, napa cabbage, olive oil, pea, potato, spinach, spring onion, cucumber and tomato Output - Beetroot salad, mixed leaf salad, Napa cabbage slaw, pea pasta salad and potato salad Sandwich factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 5 - cost per hour = $2.5 Capacity - 30000 Input - Bread, butter, cheese, mayonnaise, Cream Cheese, egg, goatcheese, whole grain flour, olive, oyster, spinach, sunflower oil, onion and tomato Output - Cheese and onion, egg, mushroom melt, olive and tomato wrap and spinach and goats cheese wrap Creamery Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 20 - cost per hour = $1 Capacity - 30000 Input - Egg, milk_bottled, vegetable oil, flour, butter, lemon, garlic Output - Cream cheese, fresh pasta, mayonnaise and sour cream. Can also produce butter, cheese, chocolate and bottled milk. Dry production factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 50 - cost per hour = $1 Capacity - 30000 to 90000 Input - Sugarbeet, sugarcane grape, wheat, barley, oat, sorghum, long grain rice and rice Output - Oat flour, wheat flour and whole grain flour. Can also produce flour, raisins, rice flour and sugar Liquid production factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 44 - cost per hour = $1 Capacity - 50000 to 65000 Input - Barley, water, maize, soybean, sunflower, canola, olive, long grain rice and rice Output - Barley malt extract, glucose syrup and vegetable oil. Can also produce canola, olive, rice and sunflower oil. Non food factory Placeable shop category - placeable > production > factories Cost = $25000 - Maintenance upkeep = $100 - Cycles per hour = 10 - cost per hour = $2.5 Capacity - 30000 Input - Boards, wood, planks, fabric, wool, cotton, rope, clothes, furniture, and paperroll Output - Clothes, fabric, furniture, paper roll, rope and Non food pallet. Greenhouse and Orchard Placeable shop category - placeable > production > greenhouses Cost = $25000 - Maintenance upkeep = $30 - Cycles per hour = 132 - cost per hour = $0.1 Capacity - 15000 to 50000 Greenhouse which produces cucumbers, onions, red pepper and chives. Can also produce normal game products as-well as both rices. Input - Pig manure, seeds and water for maximum production. Fertiliser, seed and water for lower rate. Orchard which produces apples, lemon and oranges, can also produce grapes and olives. Input pig manure and water for maximum production. Fertiliser and water for lower rate. Both have a pallet spawn stopper which can be activated when you walk over the pallet spawn. Also can be emptied via an unload point. Pig farm Placeable shop category - placeable > husbandry > animals > pigs Cost = $75000 - Maintenance upkeep = $150 - Cycles per hour = 3 - cost per hour = $0 Capacity - 40000 Normal large pig farm but with a production chain to produce pig manure which is used in the greenhouses. Gives having pigs another reason to use. Liquid manure and manure mixed together = pig manure. Also included a silo which can produce pig manure if you choice not to use this pig farm but still want to use pig manure in the greenhouses. Pig Manure cannot be applied as fertilizer, it can only be used in the greenhouses. Emptied via the unload point not using a bucket. input - Liquid manure and manure Output - Pig manure. Supermarket and local shop sell points Placeable shop category - placeable > production > selling points Cost = $25000 and $12500 - Maintenance upkeep = $100 - Cycles per hour = 10 and 7.5 - cost per hour = $2.5 Capacity - 50000 and 5000 2 sell points, local shop and supermarket, 4 different chains for both, ranging from low to high money to be made. Products sold on the hour. Wholesale buy point Placeable shop category - placeable > buildings > containers Cost = $1000 - Maintenance upkeep = $0 Buy station for the Creamery, liquid, dry, greenhouse and orchard pallets. Also a point to buy Pig Manure
  • Extended Goods And Productions
    9 234
    KingMods Logo
    Published by KingMods
    Contains a series of new production chains, including three production buildings and products. New goods: Pea flour Corn flour Canola flour Soy flour Sunflower flour Garlic butter Yogurt Strawberry milk Pea milk Oat milk Rice milk Soy milk Whey Vegan schnitzel Vegetable balls Seitan Tofu Grain Mill (Extended): Category: Placeable - Production Price: 325,000 $ Maintenance: 120 $ Productions: All from the grain mill + Input: Peas Output: Pea flour Input: Peas Output: Flour Input: Corn Output: Corn flour Input: Corn Output: Flour Input: Rapeseed Output: Rapeseed flour Input: Rapeseed Output: Flour Input: Soybeans Output: Soy flour Input: Soybeans Output: Flour Input: Sunflowers Output: Sunflower flour Input: Sunflowers Output: Flour The plant-specific flour productions are more efficient; however, standard flour should still be usable for the bakery. Dairy (Extended): Category: Placeable - Production Price: 245,000 $ Maintenance: 110 $ Productions: All from the dairy + Input: Milk + Sugar Output: Yogurt Input: Milk + Sugar + Strawberries Output: Strawberry milk Input: Milk + Garlic Output: Garlic butter Plant-Based Milk Production: Category: Placeable - Production Price: 225,000 $ Maintenance: 85 $ Productions: Input: Peas Output: Pea milk Input: Oats Output: Oat milk Input: Long-grain rice Output: Rice milk Input: Rice Output: Rice milk Input: Soybeans Output: Soy milk Plant-Based Protein Factory Price: 195,000 $ Maintenance: 40 $ Productions: Input: Soy / Peas Output: Whey Input: Peas / Soy / Wheat Output: Vegan Schnitzel Input: Peas & Onion & Chili Output: Vegetable Balls Input: Wheat Output: Seitan Input: Soy Output: Tofu
  • Productions Pack
    1 877
    KingMods Logo
    Published by KingMods
    Includes a pig feed production, a mixed ration production and a silage production. Features: Category: Productions Name: Pig feed production Price: 20000$ Maintenance: 20$/day Production recipe: Wheat, potatoes, sugar beet -> pig feed Name: Mixed ration production Price: 20000$ Maintenance: 20$/day Production recipe: hay, mineral feed, straw -> mixed ration Name: Silage production Price: 20000$ Maintenance: 20$/day Production recipe: Chaff -> Silage
  • Wood Factories and Productions from Silverrun Forest
    5 200
    KingMods Logo
    Published by KingMods
    Wood factories and productions from the Silverrun Forest map. The package includes: -Factory for fancy furniture -Factory for flooring -Factory for pet accessories -Factory for picture frames -Factory for shingles -Woodturner
  • RGC Productions
    4 928
    KingMods Logo
    Published by KingMods
    A pack which contains a preview of all the RGC factories which will later serve to produce metal, gold, etc., to embark on heavy industry.
  • Productions Without Shed
    4 388
    KingMods Logo
    Published by KingMods
    Small productions without sheds Each production costs 36,000 $ Daily upkeep: 50 $ / day