Search results for [BCCMINING]💯data mining co

584 results
  • Waseca Co Minnesota
    7 718
    KingMods Logo
    Published by KingMods
    Welcome to Waseca County Minnesota. A midwestern united states map, based on a real life location in southern minnesota. This map boasts 30 airable fields, 3 meadow fields, 2 forestry area's, 2 pig feed mill productions, real life gravel roads. 8 prebuilt farms, most placeables are sellable, with 1 empty area to build your own farm, a bulk buy station for basic farm needs. The Co-op has provided 3 different trailer's and semi to transport animals and goods. the vehicle shop has also provided a forklift to aid in loading pallets and other purchased items more realistic to the area weather event's including twisters the ability for free water from multiple bodies of water. a modern style pig feeding facility. There are 2 triggers by the "control panel" in the office. There is one to remove all the fences inside, and a 2nd trigger to actuate the fans. The feed silos can be filled via Belt. A special thank you to the following contributions to the map, Schultz modding, LegacyAG, Redneck mod's. Category: Maps
  • Butter Co. Factory
    2 360
    KingMods Logo
    Published by KingMods
    Butter Co. Factory Alternative ways to make Butter with less or no milk. Price: 70,000 $ Daily maintenance: 100 $ Inputs: Sunflower Oil, Olive Oil, Canola Oil, Milk, Goat Milk, Buffalo Milk Output: Butter Added Goat and Buffalo Milk for FS25
  • 17 subscribers
  • Corteva Circular Pivot Irrigation
    1 718
    Corteva Pivot Circular Irrigation Category: Yield Improvements / Sprayers ATTENTION: For the correct operation of this mod, read carefully everything in this description, otherwise the mod may not work properly, waste a little of your time reading and so you can fully enjoy the mod. Circular pivot systems irrigate large areas in a circular fashion. They are used in places where water is a strong limiting factor. Pivot irrigation efficiency is 85% to 90%. Liquid fertilizers and herbicides can also be added to the irrigation. For the pivots to work, I have had to integrate them into a vehicle with a motor. This way it can work without the need to be attached to a motor vehicle. We can also leave them working without the need to be on the vehicle. For this we need to have the automatic start disabled in the vehicle options. Even so, the vehicles turn off after 3 minutes if we move away from it more than 300 meters. Now let's see the features and its operation. Features (In order in the store) - Base price: 45.800 $. - Working widths: 68 meters, 124 meters, 180 meters and 236 meters. - Field contour guides: (Yes or No) - Coupler configuration: Low coupler (Ball) or Normal coupler (Pin) - Number of sessions: 1 Section (68 meters radius), 2 Sections (124 meters radius),3 Sections (180 meters radius) or 4 Sections (236 meters radius) - Rotation and duration configuration: Full lap, 3/4 lap, 1/2 lap and 1/4 lap, durations 3, 5, 10, 20 and 30 minutes. - Note: The short durations (3 and 5 minutes) make the pivot turn very fast and at the beginning and end it hits. - Color configurations. - Tank capacity: 4000 liters of liquid fertilizer or herbicide. - Consumption of liquid fertilizer or herbicide: 500 liters in the complete turn and duration of 30 minutes. Operation. - Warnings: The pivot can only be unfolded and folded in the initial pivot position. Never rotate the pivot if it is not unfolded. - Take the trailer to the field where we want to install it. - Note: Although the pivot adapts well to sloping terrain, it works best and has the least vibration on flat terrain. - If we select the guides in the store, we can make them visible with the left mouse button and see if it fits where we want to place it, these guides are also useful for drawing the fields. - It is necessary to smooth the area where we are going to place the pivot and remove the layer of soil, otherwise the base will have vibrations. - We place the trailer in the direction we want the pivot to go out, the pivot is deployed towards the back of the trailer. - Once placed in the place we want, we uncouple it from the vehicle with which we transport it, we approach the trailer and we get on it, as if it were a normal vehicle (E key). - Now we deploy the pivot with the Z key (open cover), the more sessions the pivot has the more difficult it is to deploy, until the red rotating lights go out it is not fully deployed. - Now we fill the tanks with liquid fertilizer or herbicide. - Note: Diesel should never be filled as it has 0 consumption. - Once deployed and filled the tanks, we turn on the sprayer with the B key and give the turn with the X key. - Now we can get off the pivot and let it work. - The pivot stops automatically when it reaches the end, but the sprayers do not turn off, you have to turn them off manually.
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  • BGA Complex
    504
    KingMods Logo
    Published by KingMods
    A large BGA that has plenty of volume. Ideal for any job. Store category: Production facilities Daily maintenance: 350 BGA complex: 1500000 $ With choice of color Filling quantity Production of silage, liquid manure, dung and sugar beet Cut Silage: 1500000 liters Slurry: 1000000 liters Manure: 1000000 liters Sugar beet cut: 500000 liters Storage quantity of end product Digestate: 1800000 liters
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  • Modern Cow Stable
    1 172
    This modern cow stable can hold up to 70 animals. Price: $195,000 Capacity: 70 animals Upkeep: $150 /Day Configs: Facade, Solarpanels
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  • Barn With Cowshed
    392
    KingMods Logo
    Published by KingMods
    Category: Animal Pens Price: $55,000 Daily upkeep: $50 Animals: 20 Cows
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  • Concrete Block Garage
    299
    KingMods Logo
    Published by KingMods
    Concrete Block Garage - Price: $35.000 - Daily upkeep: $20 /day
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  • Precision Farming Configurator
    2 967
    KingMods Logo
    Published by KingMods
    This is just a small addon that is meant to add requested items to Precision Farming. Currently it does the following: Allows rerouting/embedding the PF configuration to a map mod. This is on top of the normal things you can configure from a map. For example, if you wanted to remove crops from the tramline code (or disable tramlines completely) you could use this feature to do so. Allows the use of any spray type with Precision Farming. To do this, you simply list the spray type and its parent (vanilla spray type). The parent tells PF which type of calculations to use when using the custom spray type. PF calculates things differently depending on if it is currently using solid fertilizer, liquid fertilizer, herbicide, manure, etc. To activate, add the following to your map.xml file: SEE PHOTO 3 The path you specify should contain whatever PF files you want to change. The file names and folder structure in your map embedded folder should be the same as the PF mod itself. Also, you do not have to copy all of the PF files to your map, only the ones you want to change. This mod will fail over to the default PF files for anything missing. The section is like I mentioned above. In this example, I have added ANHYDROUS_AMMONIA using LIQUIDFERTILIZER as a template. Parent must be specified to tell PF how to handle the custom spray. Otherwise, PF would not know if it is a herbicide, manure, solid fertilizer, etc. That's just how it is set up. The spray types are hard coded, so I made some work arounds for that. Finally, I chose not to simply replace the PF functions with new code because that can be a compatibility nightmare. This way should play more nicely with other mods because the original PF code and any other mods linked to it still runs. More features intended as more gets requested.
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  • Large Cow Shed
    801
    Large Cow Shed. Specifications: -Price: 255000 $ -Capacity: 120 Cows -Daily upkeep: 69 $ Opens windows, gates and doors. Lights on. These features on the mouse button!
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  • Old German Cow Barn
    418
    Old German Cow Barn. Specifications: -Price: 40000 $ -Daily upkeep: 100 $ -Capacity: 10 cows
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  • Update 1.9 + Free Content Update #2
    5 582
    We released the free Content Update #2 for Farming Simulator 25. Patch 1.9 included! Get new machines and various improvements. Check out the video and details below. -- Free Content for You! JohnDeere 1270G tree harvester Pöttinger Aerosem VT 5000 DD seeder Skoda Enyaq Coupé RS iV car Väderstad TopDown 600 cultivator -- Patch Highlights Free new machines available at the dealership General performance & stability improvements Precision Farming 3.0 improvements -- New Additions & Functionality JohnDeere 1270G tree harvester Pöttinger Aerosem VT 5000 DD seeder Skoda Enyaq Coupé RS iV car Väderstad TopDown 600 cultivator Changes & Improvements Various technical changes to improve performance Various stability improvements to prevent crashes Various text / translation adjustments Various visual adjustments on several models Improved automatic wood harvester arm behavior if trees are beneath the harvester Improved responsiveness of field information box to appear on map overview Improved fuel consumption calculation of wood harvesters while processing a tree Fixed button conflict on controller in modhub for search and active downloads Fixed cases of go-to AI attempting to route through the river on mapUS Fixed flickering issues on some hardware configurations with Intel ARC B Series GPUs Fixed hooklift system problems when reloading the savegame Fixed tension belts not working correctly when re-mounting objects Fixed mod update dialog when loading into a savegame showing without cancel prompt Fixed overlapping of chat window on lower UI scaling values Fixed overloading slurry from the pig barn trigger Fixed radio turning off when switching vehicles Modding added start argument (skipModUpdateDialog) to skip modupdate check when loading into a savegame for mod creators fixed mod update check, now properly ignores unzipped mods again Precision Farming Added option to set the tramline direction on the field Added options to disable speed dependent spreader application and realistic spread pattern Fixed costs of AI field worker Fixed harvesting of potatoes and sugar beet Fixed issues with cultivating and sowing missions Fixed missing seed rate functionality on combination with some other mods Fixed seed rate of potatoes Fixed yield display on combines and actual yield on the field Increased environment score for permanent grass fields
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