tisonK

tisonK

211 Abonnenten

Hey there! 👋
I’m a proud dad who enjoys coding as a hobby 😀

I create mods for KingMods and ModHub, including:
-> Farming Simulator 25 (SP + MP)
-> Farming Simulator 22 (SP + MP)

You can also find my work on GitHub:
👉 https://github.com/TheCodingDad-TisonK

If you enjoy my mods, I’d really appreciate some friendly feedback on one of them. I don’t ask for support, life is hard enough already 😄
Just respectful use and kind words mean a lot to me 🤩

Some of my mods are released under copyright, others are not.
Please respect the time and effort that goes into creating them ❤️

Have a great farming experience! 👋🚜

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Some cool stats 👉
So far, my total download count is beyond the 110k....
Passed 200 subscribers, going for that 300 mark😲

Thank you all so much for using my mods, it truly means a lot ❤️
If you have ideas or want to suggest improvements, I highly recommend creating an issue on my GitHub page.

Aktivität

tisonK tisonK hat auf einen Kommentar zu einem Mod geantwortet
Ariendel

Im gonna have to check this mod out

@Ariendel https://github.com/TheCodingDad-TisonK/FS25_RandomWorldEvents

tisonK tisonK hat auf einen Kommentar zu einem Mod geantwortet
ddh

Doesn't work for the most part

@ddh Yes will be done in next push release :)

tisonK tisonK hat auf einen Kommentar zu einem Mod geantwortet
ddh

Doesn't work for the most part

@ddh Just stating "Doenst work for the most part" is not helping me understand the problems you are facing...
What does not work? What did you? Please create a issue on Github and i will look into it :)

tisonK tisonK hat auf einen Kommentar zu einem Mod geantwortet
ddh

Doesn't work for the most part

@ddh I removed hotkey (stated in changelog). Please use ESC > SETTINGS > GAME SETTINGS
For the other stuff, please create a issue on github!

tisonK tisonK hat einen Beitrag zu Work-In-Progress hinzugefügt
tisonK tisonK hat auf einen Kommentar zu einem Mod geantwortet
Vito

Hello, the menu no longer works since the update. V2.0.0.2

Wich causes a ZIP that was not zipped correctly (as seen in the log that the mod could not start)