honved4

honved4

638 Abonnenten

Hello, I'm GBF modding.

I'm a modder, I've been modding since 2015-16 and thanks to you and our common thoughts, we can implement our modifications in Farming simulator 22, be it a tractor, combine, car, or other mode, any virtual property.

Aktivität

honved4 honved4 einen Mod veröffentlicht
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PLEXIX11

Very good mod fascinating. Is it possible to create a mod so that the characters can be hidden? I want to use this mod for the Christmas village. But would the singers be hidden with some keyboard? Thank you very much

@PLEXIX11 I'll add the lighting effects at some point, thank you very much for your help.

honved4 honved4 hat auf einen Kommentar zu einem Mod geantwortet
M84

I don't understand why I'm having trouble downloading mods from Sharemods. Every time I start the download, I get a warning message that a virus has been found, completely blocking the download. Other file-sharing sites work perfectly and don't give me this kind of problem. The site must have some kind of problem, because it's impossible for mod zip files to contain viruses.

@M84 this not virus!!!!The antivirus is reporting an adware.

honved4 honved4 hat auf einen Kommentar zu einem Mod geantwortet
PLEXIX11

Very good mod fascinating. Is it possible to create a mod so that the characters can be hidden? I want to use this mod for the Christmas village. But would the singers be hidden with some keyboard? Thank you very much

@PLEXIX11 unfortunately not possible in this case

honved4 honved4 einen Mod veröffentlicht
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Taz PolyCount

suggestion for pallet box to be able to pickup by hand when empty:

GrapePallet.xml should have support pickup line

<base>
<typeDesc>$l10n_typeDesc_pallet</typeDesc>
<filename>$data/objects/pallets/grapePallet/grapePallet.i3d</filename>
<size width="1.6" length="1.2" height="1.1" />
<canBeReset>false</canBeReset>
<components>
<component centerOfMass="0 0.1 0" solverIterationCount="10" mass="50"/>
</components>
<showInVehicleMenu>false</showInVehicleMenu>
<supportsPickUp>true</supportsPickUp>
<mapHotspot available="false" />
</base>

@Taz PolyCount thanks for the idea, I'll change it now