Zoekresultaten voor Liangbin Chen-Compliance Auditor

23 resultaten
  • R5 Modding Utilities (Giants Editor)
    3 103
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    Uitgegeven door KingMods
    Script- en toolverzameling Dit is de eerste open bètaversie van modding -hulpprogramma's. Modding-Utils is een complete softwaresuite die speciaal is ontworpen voor modding en mapping in FS. Deze applicatie bevat geïntegreerde softwaretools en GE -scripts om modding en cartografie te vereenvoudigen. Het hart van deze versie is de open bèta -versie van de constructie van de weg. Hiermee kunt u wegen maken op basis van splines. Deze versie bevat de volgende softwaretools en GE -scripts: Launcher v 1.5.0: Lijst met beschikbare softwaretools Geïntegreerd script en update installatieprogramma Integrated Asset Manager: Hiermee kunt u prefabs beheren in het MAP / MOD -project (momenteel alleen de eigen activa van Raptor5) Geïntegreerde update en recorder Constructor open-beta: Genereert wegensegmenten op basis van een spline en gebruikersinstellingen Ge-worstelingen: R5utils.lua (assistentiefuncties voor andere scripts) R5TERRAINUTILS (Assistance -functies voor andere scripts) R5foliadeutiles (assistentiefuncties voor andere scripts) Splinetodord (creëert een XML -bestand voor de bouw van de weg, maakt land- en gebladerte -aanpassingen langs de spline mogelijk) Dirtroadcreator (creëert aardwegen langs een laag en gebladerte verf)
  • Juotca X16 Rand Solved (GIANTS Editor)
    2 897
    Dit script helpt modders in kaart te brengen die randeringsproblemen hebben met de FS25 x16-kaart in Giant-editor 10. Je hoeft alleen maar het script te downloaden en in je gigantische editor te laden. Bedankt.
  • John Deere 8R Chiptuned (audio revisie met turbosound)
    4 232
    Dit is een gechipte versie van de 8r -Volledige audio-revisie -Deze versie is met turbogeluid zonder vind je hier: https://www.kingmods.net/en/fs25/mods/59876/john-deere-8r-chiptuned Dutchsoudmodding
  • GIANTS Editor 10
    39 717
    GIANTS Editor 10 is zojuist uitgebracht en biedt nieuwe mogelijkheden voor modders en kaartmakers die de GIANTS Engine in Farming Simulator gebruiken! Deze nieuwste versie zit boordevol bijgewerkte tools en functies en zorgt voor nog meer precisie en efficiëntie voor uw creatieve projecten. Of je nu mods aan het verfijnen bent of meeslepende kaarten ontwerpt, GIANTS Editor 10 is jouw toegangspoort tot het volgende aanpassingsniveau.
  • Color Grading Editor
    5 879
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    Uitgegeven door KingMods
    With this modification, you can adjust the color of the lighting without modifying the map files. Using sliders you can adjust individual color parameters. You can also save your own color presets and switch between them freely.
  • AutoDrive Course Editor
    13 395
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    Uitgegeven door KingMods
    This software allows you to create your own Autodrive races on your maps. Instructions for use: https://github.com/KillBait/AutoDrive_Course_Editor/
  • Pack of i3D to place under Giants Editor
    11 636
    Hi all ! For this twelfth mod, I offer you this pack of 6 I3D files to place under Giants Editor that I commonly use for my mods: In this pack of I3D files, you will find various objects like: - A miniature US city that I reproduced - Human DNA - A PS4 Slim & many other things to discover... NB: for some i3D, it will be necessary to create "transform groups", to do so, proceed as follows: Create/transform group/section with CTRL+X each file (blue cube)/then press CTRL+V to validate /!\ THE PACK WILL NEED TO BE DEZZIPED IN ORDER TO ACCESS THE I3D FILES /!\ You will find a procedure for setting up under Giants Editor (available in FR/EN/GER) TO GET THE LATEST VERSION OF GIANTS EDITOR -> https://gdn.giants-software.com/downloads.php (for FS19 = v8.2.2 / for FS22 = v9.0.2) If you encounter difficulties despite my indications & with the procedure, do not hesitate to send me a message on my various networks available in bio Kingmods or on discord -> BASTI1_VHE#4222 ⛔ Any conversion or re-upload is prohibited. 🔹 My Discord server is now open to everyone! The link is available on my Kingmods profile, do not hesitate to join it to have exclusive mods 🔹 In the meantime enjoy ;-) and good game to all BASTI1_VHE
  • PACK OF I3D "MOBILIER" - GIANTS EDITOR
    4 989
    Hi all ! For this fifth mod, I offer you this pack of 7 I3D files to place under Giants Editor that I commonly use for my mods: In this pack of I3D files you will find interior furniture like: - Offices (workstation) - Designer chairs - Different tables - A wooden shelf & many other things to discover... NB: for some i3D, it will be necessary to create "transform groups", to do so, proceed as follows: Create/transform group/section with CTRL+X each file (blue cube)/then press CTRL+V to validate /!\ THE PACK WILL NEED TO BE DEZZIPED IN ORDER TO ACCESS THE I3D FILES /!\ You will find a procedure for setting up under Giants Editor (available in FR/EN/GER) TO GET THE LATEST VERSION OF GIANTS EDITOR -> https://gdn.giants-software.com/downloads.php (for FS19 = v8.2.2 / for FS22 = v9.0.2) If you encounter difficulties despite my indications & with the procedure, do not hesitate to send me a message on my various networks available in bio Kingmods or on discord -> BASTI1_VHE#4222 In the meantime enjoy ;-) and good game to all BASTI1_VHE
  • Audio FRENCH level crossing
    8 765
    Hello everyone ! Here is a nice little mod that allows you to replace the audio of the US level crossings in FR An "installation" file is in the folder to guide you to install it A ESPECIALLY NOT TO INSTALL IN THE MODS FOLDER, SA WILL NOT WORK /! \ Preview: https://youtu.be/94s89M-c560 A V2 will arrive soon. Enjoy! Copyright © 2021 | Dr. Patoche | All rights reserved
  • GIANTS Editor v7.1.0 64bit
    56 628
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    Uitgegeven door KingMods
    7.1.0 (14.03.2017) – Added prefabs dialog – Fixed spline rendering – Fixed spline selection – Fixed freeze transformation – Fixed animation window, it showed the wrong animation time
  • Models measure GIANTS Editor
    561
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    Uitgegeven door KingMods
    Miarka długości modeli do GIANTS Editor, wersje 5,6 i 7. Przeznaczona do mierzenia długości maszyn i elementów na mapach. Długość całkowita: 10 metrów. Szacowana niepewność pomiaru w granicach: ± 20cm Model: Cynek96 Tekstury: Cynek96 Zachowaj oryginalny link!
  • Anti-torsion rail triangle
    11 294
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    Uitgegeven door KingMods
    I provide you with the anti-twist rail triangle. Do you also know the problem that a tractor does not have a movable drawbar? Here's the solution, you can simply attach it to the three point hitch then use the mouse to adjust the height so the trailer is already hooked onto it, or as shown in the photo. I'm also aware that it's not as 100% realistic as I use it, but as I always say, it's still a game. Warning: Sometimes there is a bug where the PTO doesn't want to connect, just unplug everything and reconnect and then it should work again. Many thanks to Rick Black Labele from TWD for showing me how to build something like this in Blender. Now have fun with the terrain rail triangle.