Nice functionality but all these deco triangles and stickers stay floating in the air when I start to unload
@Farmerric I see it now—I had no idea about that. We'll see; maybe I'll add it :)
Nice functionality but all these deco triangles and stickers stay floating in the air when I start to unload
@Farmerric The update has already been submitted. As for the unloading auger, it's a nice idea, but Interactive Control doesn't support that functionality. It could only be added as a visual feature, without the ability to actually unload.
Nice functionality but all these deco triangles and stickers stay floating in the air when I start to unload
@Farmerric Thanks a lot for finding the error; I'll try to fix it tomorrow.
Good Mod and good Sounds, there are so many Interactive Control points but why are the doors not openable?
@Reneeee Unfortunately, it's impossible to add opening doors and windows because everything is in one model and has all the animations. When I split the model, the animations are lost, and it's impossible to create opening doors and windows. Well, it would be possible, but you'd have to re-animate everything, which would be time-consuming.
@debil261 Unfortunately, it's impossible to add opening doors and windows because everything is in one model and has all the animations. When I split the model, the animations are lost, and it's impossible to create opening doors and windows. Well, it would be possible, but you'd have to re-animate everything, which would be time-consuming.
@mizu Z tego co widze i wiem to się nie da tego zrobić. Wszystko jest w 1 modelu i ma wszystkie animacje. Jak rozdzielam model to giną animacje i się nie da zrobic otwieranych drzwi i szyb, znaczy dało by się ale trzeba na nowo animacje do wszytkiego robić co by zabrało dużo czasu.