zingerboi69

zingerboi69

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zingerboi69 zingerboi69 hat auf einen Kommentar zu einem Mod geantwortet
barkingcat

i found i bug witht he wooden bridge near farmland 50, Kraz 255 cant go over that bridge, it seems like its hitting an invisible obstacle, i build a wooden bridge next to it (from bridge modpack) and it goes over it 

i dont know if its a vehicle issue or a bridge issue because all my other vehicles go over that bridge without problems, but i thought i would mention it if you encounter same issues with other vehicles in the future

seems to occur in 1.0.2 and 1.0.3 as well

another problem is with the area next to vehicle seller, when buying new vehicles or attachments, sometimes they partially sink into the texture, attachments tip over etc., it most likely to do with modded items, vanilla items seem to work fine...i dont know how the spawning mechanics after buying an item work,  it seems like it just need to be perfectly flat so it doesnt tip over

id also suggest smoothing the exit from vehicle seller point to the main road (unless you leave it there for players to deal with it if they want), oversized vehicles or lowboys can get stuck there

anyway good progress on the map overall,cheers

@barkingcat thanks for the feedback, ill check out the Kraz issue on my end but it may be vehicle specific collision that is getting stuck under bridge or something bu the sounds of it. 

I can flatten the area at buy point and see if that helps no problem, i'll check out the access also, i thought it may be a bit touch and go with the lowboys!

zingerboi69 zingerboi69 hat auf einen Kommentar zu einem Mod geantwortet
ShadowXgaming07

Sweet map!!!!

@ShadowXgaming07  Thankyou heaps, i really wanted to create something where you could have a farming season and a logging season during the winter months with proper logging ground and trees.. I like how it is coming together

zingerboi69 zingerboi69 hat auf einen Kommentar zu einem Mod geantwortet
Grinningmonk

Wow. An Aussie map. Will be checking out for sure.

@Grinningmonk I hope you enjoy! Feel free to drop a comment or DM with any suggestions or feedback.

zingerboi69 zingerboi69 hat auf einen Kommentar zu einem Mod geantwortet
DadFarmer

Do you plan on adding AI traffic to roads? Really the only thing I dislike so far about this map. Just feels empty and dead without traffic on the road!

@DadFarmer Thankyou for the feedback, really appreciated. I have been tossing up the idea of mucking around with the forestry land, but in this area most people don't own the logging land, they log it as contractors for the government so I decided to leave it like that for now. But i'll see where it goes in the next few weeks!

zingerboi69 zingerboi69 hat auf einen Kommentar zu einem Mod geantwortet
Luximor

are you planning to add the multifruit prefab?

@Luximor i'll look into it, but it may be above my capabilities!

zingerboi69 zingerboi69 hat auf einen Kommentar zu einem Mod geantwortet
DadFarmer

Do you plan on adding AI traffic to roads? Really the only thing I dislike so far about this map. Just feels empty and dead without traffic on the road!

@DadFarmer  Hey mate, I would absolutely love to, i just need to learn how to be honest!

I have another update dropping tonight where i have smoothed out the sides of the road where the cut/fill is and some other things near the sell points.

zingerboi69 zingerboi69 hat auf einen Kommentar zu einem Mod geantwortet
barkingcat

checked out updated version 1.0.1, you deleted farmland 61 which caused farmland 60 (all non field land) cost 31,5 million euros, little bit hard on the wallet, people like to build their own fields and such and 31 million is too much, either lower the price or cut the farmland 60 to smaller pieces 

another thing is some of the houses cannot be sold or removed in demolition, its not a big deal but one thing people always look for on reddit is how to delete non-deletable items on maps

@barkingcat  also you can use this https://www.farming-simulator.com/mod.php?mod_id=310506&title=fs2025 to remove any custom objects, i tested and it removes the houses. there is a lot of extra work to set them up to be removed in the shop with no real gain. maybe one day if i get time

zingerboi69 zingerboi69 hat auf einen Kommentar zu einem Mod geantwortet
barkingcat

checked out updated version 1.0.1, you deleted farmland 61 which caused farmland 60 (all non field land) cost 31,5 million euros, little bit hard on the wallet, people like to build their own fields and such and 31 million is too much, either lower the price or cut the farmland 60 to smaller pieces 

another thing is some of the houses cannot be sold or removed in demolition, its not a big deal but one thing people always look for on reddit is how to delete non-deletable items on maps

@barkingcat  thankyou sir 100% my mistake, i will fix tonight.