I wouldn't call myself a professional modder per se. For years, I’ve simply tuned and fixed existing mods made by others, fixing forgotten bugs or tweaking them to fit what I wanted in-game. Today, with the help of AI, I can bring ideas from a random dream into the game by Monday afternoon.
I created this account to give back to a community I've been part of for a long time. I haven't played a vanilla Farming Simulator since FS13 (back in FS22, I was running over 1,500 active mods...).
That being said, a Claude AI subscription doesn't pay for itself either... so any support or download is much appreciated! :))))
Hope you enjoy the mods!
Hi. Can the newly created field be numbered individually?
For example: If I split field 42 into two separate fields, can I assign each as 42 and 43 or is that a map restriction still?
Cheers.
@IG1366 The game engine rules state one field per farmland. Even though you can manually create multiple fields or split one just visually, it is still treated as a single field, which confuses the AI worker.
Hi. Can the newly created field be numbered individually?
For example: If I split field 42 into two separate fields, can I assign each as 42 and 43 or is that a map restriction still?
Cheers.
@IG1366 The numbering is automatic based on available IDs, which is safer to prevent entry errors. But if you delete farmland 43, create your own plots, and then recreate old farmland 43 later, it will receive a new number.