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Hello, the mod is causing issues. I have a save game that works perfectly without the mod, but when I enable it and launch the game, it gets stuck on "compiling shaders." In a save where the mod loaded correctly, the fill level indicator (for straw or other materials) flashes every time I make a round bale; then, once it reaches 100%, the bale appears underneath the map with a completely glitched texture. I also tested this on a new save with no other mods except for the "Bale Net Addon" and confirmed that the problem stems from this specific mod: the fill level display flashes, and when the bale is ejected, the game indicates 100% capacity remaining in the baler, while the bale itself has a glitched texture. I hope you can find the cause of the problem, as I really love your mod.
Hello, thanks for the feedback, the update will be coming soon.