Hey man,
I found some bugs.
Missing Shader Path (Visual Error)
Failed to open xml file '.../Opa pop/shaders/vehicleShader.xml' The tractor's 3D model (newHollandT7.i3d) is trying to load the vehicle shader from a folder named "Opa pop/shaders/", but this folder doesn't exist in the mod zip at all.
I3D file offers '3' objects, but '2' components have been loaded! The 3D model contains 3 main physical components/transform groups at the top level of the hierarchy, but the vehicle XML (newHollandT7.xml) only registers 2 components inside the <components> section. This mismatch messes with the game's physics engine and can cause the tractor to handle or tilt weirdly.
@Magnumpi27 Sorry man, its my first edit