BCCMINING.COM💯Bitcoin future prices için arama sonuçları

8 sonuçları
  • Seasonal Prices
    5 029
    Just as the weather changes with the seasons, so does the supply and demand of various products. Keep an eye on the market to catch the best prices during the year. It might be worth the time and money to invest in seeds or lime well in advance before the planting season starts. # FEATURES # A) Seasonal variation on prices now also when buying (not only when selling as in base game) B) Seasonal variation added for additional filltypes (applies to both selling and buying) C) [DISABLED] Random price variation per buying station # GAMEPLAY # A) In addition to the default behaviour where the sell price (i.e. when you sell your harvest) varies over the year with the seasons, the buy price (e.g. when buying seeds or refueling a vehicle) will now also vary over the year. This means that products/crops that support seasonal variation when selling will now also have seasonal variation when buying. B) Additional products like seeds, fuel and herbicide that normally have fixed prices (true for base game maps and most modded maps) will now get support for seasonal variation, both when selling and buying. C) Base prices are not changed, whatever base price is set by the map and other mods is maintained D) [DISABLED] Each buying station will have a slight variation in their prices (in addition to the seasonal variation) to reflect local competition between different companies. # SUPPORTED FILLTYPES # On most maps (incl. base game maps) the majority of the filltypes for harvestable crops (e.g. wheat and corn) and production output (e.g. fabric and sugar) already support seasonal variation. However, many of the products that you typically buy (i.e. fuel, seeds, lime etc) have fixed prices. This mod adds seasonal variation to the following filltypes: - FORAGE, PIGFOOD, DIESEL, ELECTRICCHARGE, METHANE, SEEDS, FERTILIZER, LIQUIDFERTILIZER, HERBICIDE # CUSTOM SEASONAL VARIATION # If your map doesn't support seasonal variation on certain filltypes, you can create a copy of this mod and edit the "xml/maps_fillTypes.xml" with your custom filltype settings. * The randomization of prices at buying stations is temporarily disabled due to multiplayer issues *
  • Increased Fuel Prices
    3 418
    Today's fuel prices are a challenge for all farmers out there, even so in the virtual universe. These days it is more important than ever to choose your equipment visely, a big implement and powerful tractor means higher fuel consumption. However, every cloud has a silver lining. If you produce your own fuel then you are the real winner, there has never been a better time to create your own biofuel! GAMEPLAY: * Fuel prices is increased with 30% to reflect the fuel economy situation of today. This also means you get 30% more if you sell your produced diesel! * The value of AdBlue/DEF is increased by 10%. * Diesel and DEF sell price is now also changing with the seasons (to enable seasonal variation on buy stations you need the Seasonal Prices mod as well). * The mass of diesel and AdBlue is now corrected to real values.
  • Random Fuels Prices For Diesel And AdBlue (DEF)
    4 494
    KingMods Logo
    KingMods tarafından yayınlandı
    As in real life, the price of diesel keeps changing, and every now and then the price of AdBlue (DEF) too. If you ever get a cheap price at the gas station, you should grab it and fill up your tank at the yard - it will definitely be more expensive again. Methane gas is also calculated and makes things even more exciting. Of course, this also includes the tank type of modern renewable energies, electrics. As usual, electricity prices change once a year. Seasonal and precision farming compatible. For the sake of realism, the correction of the purchase prices should be deactivated in Revamp. It is necessary that the season mode is activated in the game settings. For prices to be visible in the menu, a gas station for example, must be placed on the map. gitHub: https://github.com/s4t4n/FS22_RandomFuelsPrices
  • Fixed Crop Prices
    6 200
    KingMods Logo
    KingMods tarafından yayınlandı
    Tired for seasonally varying crop prices? Well worry no more, with fixed crop prices you'll get the best price for all base game crops, production outputs and animal products all year
  • Dynamic Field Prices
    21 137
    KingMods Logo
    KingMods tarafından yayınlandı
    Makes Field prices more interesting. It might make sense to look out for good deals instead of always buying the closest land. Some NPCs are more greedy than others and their economic situation changes over time influencing the prices as well. An extra 10% is added when buying or selling a field. This will strongly limit field flipping. Prices change once per day. The difference to the base price in percent is shown when buying land. For more detailed information check out the project on github. (Google FS22_DynamicFieldPrices)
  • Better Placeable Sell Prices
    7 692
    KingMods Logo
    KingMods tarafından yayınlandı
    This script gives the player better prices when selling a placeable. There is a grace period of 1 month when placing/selling a placeable. If the placeable is sold within 1 month you will get 100% of the placeable cost back. After 1 month the price will reduce to 80% of cost and then reduce every month after that (like base game). You will not be refunded landscaping costs.
  • Lower Animal Prices v1.1
    792
    KingMods Logo
    KingMods tarafından yayınlandı
    Changes animal prices in the animal shop: Cow Price: 2500 Sheep Price: 1600 Pig Price: 750 Update 1.1.0: changed the pig’s price to have a realistic selling price (950€) and a realistic purchase price for the breeding pig (1600€); bug fix.
  • Lower Animal Prices
    1 682
    KingMods Logo
    KingMods tarafından yayınlandı
    Changes animal prices in the animal shop: Cow Price: 2500 Sheep Price: 500 Pig Price: 750