Top 5 realistic mods (part 3)
Here are 5 new mods / scripts that add realism to Farming Simulator 19 to absolutely have!
(Automatically translated from French)
Filltype (Goods) Mass Adjustment
This mod ensures that 10 tons of wheat also weighs 10 tons, not just 5 tons. In the base game, all the masses of all the Filltypes (commodities) are half of what they would be IRL.
This is so that you can drive faster with full trailers.
But for anyone who likes to play a little more realistic, this mod is for you.
With this mod you can really feel the mass of a full trailer!by modelleicher
The traffic on Farming is very slow to begin with. Thanks to this mod, AIs drive around 50 KM / H.
For installation, just unzip the archive and insert it in FarmingSimulator2019 / data / maps /by funkenhascher
The "Manure System" scipt which allows pipes and support for different "Wopster" tools.
"The Manure System mod changes the whole gameplay around managing your slurry plant. Find out what it really means to pump liquids as a real farmer.
Use the filling arms to be able to pump from open sources such as: slurry containers, lagoons and water sources. "by Wopster
Dirty Tire Tracks
This mod adds more tire tracks on soft terrains (grass, sand, gravel, ...). Mod was originally created for heavy tracked machines but function is added to all wheeled vehicles instead.
-you can activate / deactivate mod function for current vehicle types (it will be saved in config file for all savegames)
-you can activate / deactivate mod function as global for all vehicles
-only Admin can do this in multiplayer
-all controls can be set in your Inputbindings
KEY_lalt KEY_t - turn on / off mod function for current vehicle
KEY_lctrl KEY_t - turn on / off mod function global
If you find any errors or issues, let me know in comment or to email@example.com and i will fix it in next version.
About the pack